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Kingdom Rush 6 in the Wikily appFree · 4.4★4.6★ · Full screenGet appGet app
Arcane Academy

Stage 2 of 18

Arcane Academy

Campaign: 8 waves, 450 starting gold, 20 lives, 32-56 gems (4 or 7 per wave)

4 enemy types in the Campaign waves.

Stage details

Arcane Academy

Stage number

2

Area

Stages 1-8

Tower spots

9 + 1x Scholar Mage I already built

Challenge rating

Hard

Iron Challenge

The only towers it allows here:

Waves

8

Starting gold

450

Lives

20

Gems

32-56

EnemiesNumber that each mode's waves send

Sections

Game modesEvery mode this stage offers

ModeWavesGoldLivesGems
Campaign84502032-56
Iron Challenge1300124 or 36
Blitz Challenge3300312-18
Spell Rush6300324-36
Hero Party6300324-36
Classic Rush8300332-56

Stage featuresWhat the map adds to the fight

  • Teleport statues

    When an enemy nears the exit, each of the two statues sends up to 4 enemies there back along the path, then recharges for 35 seconds. Bosses are never sent back.

BriefingThe stage's story before the battle

Our army is in no shape of making it through the Bandit's Lair east of the castle, we should go west to recruit some allies in the Arcane Academy. They too seem to be facing the Bandit threat! After assisting in the defense, they will surely hear our proposal.
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