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Changelog for Patch #14 v.0.9.1.1

Aggiornamentov0.9.1.17Nuovo6Modificato30Corretto17Altro

Mostrato in inglese, come pubblicato da Keen Games GmbH. Post ufficiale su Steam

The revision of Patch #14 is 1013216

  • Nuovo

    Added a fix for an endless world loading issue that has been reported by players.

  • Corretto

    Fixed a potential crash connected to the NPC pathfinding.

  • Corretto

    Fixed several randomly occurring crashes.

  • Corretto

    Fixed the skill Inner Fires adding the incorrect amount of time in the Shroud.

  • Corretto

    Fixed an issue with XP rewards for item sets. The XP now gets granted as intended.

  • Modificato

    Improved controller support in the Adventure sharing menus.

  • Nuovo

    Added a download progress bar when downloading a shared world.

  • Corretto

    Fixed some issues with cancelling a world download. It should now work as intended.

  • Corretto

    Fixed several issues with the scrollbars in the Adventure sharing menu tabs, such as incorrect resetting when switching tabs or removing superfluous scrollbars.

  • Corretto

    Fixed an error where screenshots for shared worlds would not show up correctly in some screens in the Adventure sharing menus.

  • Corretto

    Fixed some issues with the text box for searching shared worlds in the Adventure sharing menu.

  • Corretto

    Fixed the buttons for switching pages in the subscriptions tab of the Adventure sharing menu.

  • Corretto

    Fixed several issues with large-scale font in the Adventure sharing menu.

  • Corretto

    Fixed several issues with error messages, button focus, navigation issues and confirmation prompts in the Adventure sharing menus.

  • Modificato

    Improved the Adventure sharing menu when in offline mode.

  • When ending a visit to a shared world, the player now finds themselves back in the details menu of that shared world instead of the title menu.

  • Corretto

    Fixed an issue with water flow when multiple pools are stacked on top of each other and connected with waterfalls.

  • Corretto

    Fixed an issue that caused enemies to not get stunned correctly when filling their stun bar while they are blocking.

  • Modificato

    Tweaked the range for the noise coming from double jumps. Note: Sneaky Flameborn only use double jump strategically!

  • Corretto

    Fixed the awareness icon for some enemies, where it didn’t show up correctly previously.

  • The enemy awareness icon no longer reappears incorrectly when pausing and unpausing the game or opening and closing any menu.

  • Nuovo

    Added a user setting to show or hide the enemy awareness icons.

  • Nuovo

    Added an additional fallback to make sure that all enemies connected to the magical barrier in the Hollow Halls spawn correctly so that the barrier can be opened. There are still occasional cases where they do not all spawn, so the work continues.

  • Dynamic elements on the HUD, such as barrier unlock messages or level-up celebrations, no longer restart when pausing and unpausing the game or opening and closing any menu.

  • Corretto

    Fixed a potential UI softlock when opening the “What’s New?” pop-up manually immediately after loading a world.

  • Corretto

    Fixed that when unlearning individual skill levels in rapid succession, it could lead to a completely unlearned skill node, even though connected skills are still active. Now only the last skill node in a chain can be fully unlearned, as intended.

  • Modificato

    Improved the character snapping to trees when starting the wood chopping.

  • Corretto

    Fixed an issue with the actionbar that caused the player to use a selected water item when trying to eat some food via the context menu in the backpack.

  • Nuovo

    Added a new custom sorting order for building materials, which can be maintained by manually marking materials as favorites in the material catalog.

  • Corretto

    Fixed an issue when starting to glide while in the building menu. Previously, the cancellation of the gliding didn’t work as intended with the open building menu. Now, the player can cancel gliding again.

  • The “Updraft” hint in the HUD now only appears if the skill has been unlocked.

  • Modificato

    Improved the warning displayed when trying to trigger the Updraft skill while out of mana.

  • When both a quest and an item set hint point to the same location on the world map, the quest marker is now shown with priority.

  • The Flame Altar chosen as the spawn point for visitors now has a unique map icon.

  • Nuovo

    Added the spawn point Flame Altar to the list of fast travel locations on the world map location list.

  • Corretto

    Fixed a tooltip issue for the Summoning Staff.

  • Corretto

    Fixed the display of item icons in the actionbar while cooking.

  • Corretto

    Fixed some issues in the mouse & keyboard/controller bindings conflict manager. Previously, when an input conflict was detected, the manager sometimes jumped to the wrong entry to solve the issue.

  • Corretto

    Fixed an input conflict for "Show on Map" and "Track Priority Quest" in the journal.

  • Corretto

    Fixed an issue that caused the camera to remain focused on the Flame Altar when interacting with it while in photo mode.

  • The HUD elements for the photo mode are more subtle now.

  • Corretto

    Fixed a few instances where the user setting to reduce dynamic camera motions wasn't effective. There are still some edge cases open that will need to be addressed in future updates.

  • Modificato

    Improved the camera for several actions while being locked on an enemy, such as using the glider, using the grappling hook or starting to swim.

  • First-person camera can now be used for Flame Altar and Quick Stack Station placement.

  • Picking up props, animals, pets and similar works much better now in spaces where a lot of props have been placed in close proximity.

  • It is generally no longer possible to destroy filled chests and other props with items in them. Note: there are still a few exceptions, such as the animal food bowls and some wall presentation props. In these cases, the health of the props is so high that they shouldn’t get destroyed accidentally.

  • Corretto

    Fixed a micro jittering issue when the player is moving on framerates higher than 60.

  • Corretto

    Fixed the starting conditions for the quest “Almanac of Plants and Seedlings For The Farmer”. It now triggers correctly again.

  • Corretto

    Fixed an issue with the Necromancer’s Skull Summoning Vessels, Fell Confusion Pheromones and Explosive Crawler. They now deduct the correct amount of mana as described in the item.

  • Corretto

    Fixed an issue with the display of the item level for the Sunpiercer Shield.

  • Corretto

    Fixed the missing parry power for the Guard of the North Sword.

  • Nuovo

    Added the Midnight Tomb Block back to the hidden tomb near the Balefire Stronghold "Lance Point".

  • The item set reward for the Drak Relief is now unlocking as intended.

  • Further improved pathfinding issues for survivors and animals.

  • The animation has been fixed when using the Special Ability for the bow while jumping.

  • Water pouches can be placed on coasters again.

  • The recipe for the Iron Wall Torch is craftable again.

  • The damage of the Mud Snapjaw's dash attack and bite attack has been reduced by 20%.

  • Corretto

    Fixed some issues in several localizations, for example in skill descriptions.

Known issues

  • Under certain circumstances, visual and sound effects trigger out of sync with mining animations. We’re working on it!