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Gothic 1 Remake in the Wikily appFree · 4.4★4.6★ · Full screenGet appGet app
ESCCompendium
Damarok

People and places · Teachers

Damarok

CampOld Camp
GuildFire Mage
LocationOld Camp

Attributes

Level50
Health364
Mana100
Strength35
Dexterity35
Super armor60
XP on defeat500

Confirmed equipment

Protection

  • 10 bluntProtection
  • 10 edgeProtection
  • 7 pointProtection
  • 80 fireProtection
  • 20 energyProtection
  • 20 iceProtection
  • 20 windProtection

Combat matchup

Recorded values use Gothic difficulty. Unconfirmed equipment and unarmed attacks are estimates.

50
Your hit
8
Hits to drop the target
0
Their hit
0
Hits to drop you
10
Target protection
364
Target health at selected difficulty

Their attack is not recorded

Ranged uses Dexterity and Point protection; melee uses Strength and the selected channel. Shown is the base damage of a first attack, at least 1, without combo attack multipliers, critical hits or the bow draw factor: see the Damage and protection page.

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No confirmed weapon is recorded, so their hit is not calculated.

Dial in your own weapon and gear. Both sides show the base damage of a first attack without a critical hit: weapon damage + Strength or Dexterity minus the matching protection, at least 1. A blocked melee hit loses the blocker's weapon damage plus Strength, but still deals at least 1.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

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