People and places · Characters
Wolf
Voice and dialogue
Attributes
Gothic difficulty values - Novice and Hard rescale them in-fight.
Combat calculator
Their protection
Combat matchup
Dangerous
Your hit: 1 · 2,000 hits to drop Wolf.
Their hit: 180 · 1 hit to drop you.
Your attack
Wolf: 150 Edge protection, 2,000 health.
Your defence
Mace: 35 damage + 150 Strength - 5 protection.
Can you beat them?
Dial in your own weapon and gear. Both sides show the base damage of a first attack without a critical hit: weapon damage + Strength or Dexterity minus the matching protection, at least 1. A blocked melee hit loses the blocker's weapon damage plus Strength, but still deals at least 1.
Melee: weapon damage + Strength - protection. Bows and crossbows: (weapon damage + Dexterity - protection) × draw factor, at least 0.2; enemy shots are shown at 1. Protection below 0 counts as 0. Combo attack multipliers and critical hits are not included: see the Damage and protection page.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Confirmed equipment
Weapon details
- 35Weapon damage
- BluntDamage type
- 27Needs Strength
Signature items
Protection
- 150 bluntProtection
- 150 edgeProtection
- 150 pointProtection
- 150 fireProtection
- 150 energyProtection
- 150 iceProtection
- 150 windProtection
Location
Location - Overworld
Location - Satellite
Location - Old Camp
Location - New Camp
Location - Sleeper's Temple
Goods for sale
Digger's Dress300 ore | 1 in stock
Schematic of Stonecrusher110 ore | 1 in stock
Schematic of Steel Mace104 ore | 1 in stock
Schematic of Morningstar99 ore | 1 in stock
Rider's Bow64 ore | 1 in stock
Schematic of Bloodfly Sting53 ore | 1 in stock
The Bloodflies40 ore | 1 in stock
Shortbow32 ore | 1 in stock
Molerat grease5 ore | 1 in stock
Arrow1 ore | 56 in stock
Bolt1 ore | 32 in stock
Ore Nugget1 ore | 68 in stock
Trader inventory
Skills taught
Teacher profile
Carried items
These are the items this character actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
Dialogue
Look at him - just got in and already one of us.
Look at him - just got in and already one of us.
Well, now that you're one of us, I'm happy to sell you one.
Well, now that you're one of us, I'm happy to sell you one. I need a better armor.
No can do, mate ... Lares is gonna rip me head off if he finds out I'm sellin' our gear to strangers.
No can do, mate ... Lares is gonna rip me head off if he finds out I'm sellin' our gear to strangers.