People and places · Characters
Milten
Voice and dialogue
Attributes
Gothic difficulty values - Novice and Hard rescale them in-fight.
Combat calculator
Their protection
Their attack
No confirmed weapon recorded.
Health 250
Strength 30
Dexterity 30
Combat matchup
Your hit: 50 · 5 hits to drop Milten.
Your attack
Milten: 10 Edge protection, 250 health.
Your defence
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Confirmed equipment
Signature items
Protection
- 10 bluntProtection
- 10 edgeProtection
- 7 pointProtection
- 80 fireProtection
- 20 energyProtection
- 20 iceProtection
- 20 windProtection
Story appearance
Carried items
These are the items this character actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
Dialogue
All right. Master Corristo was saddened at your lack of trust.
All right. Master Corristo was saddened at your lack of trust. However, he thanks you for delivering this letter, and said you can go see Torrez about your reward. All right. Corristo thanks you for delivering this letter. He said you can go see Torrez about your reward.
On we go.
On we go. See you later.
Ah, very good - I'll make sure Corristo gets it.
Ah, very good - I'll make sure Corristo gets it. I don't have a reward right here, but I'm sure the Water Mages will compensate you. I have a letter from the Water Mages.
Oh, I'm afraid that will be difficult. I'm the only apprentice they have taken in since the barrier, and that was only because I did something for Master Corristo.
Oh, I'm afraid that will be difficult. I'm the only apprentice they have taken in since the barrier, and that was only because I did something for Master Corristo. In other words, unless you do something that will draw his attention, it's unlikely they'll give you a chance. Oh, and of course you'll have to be a member of the Old Camp as well. What do I have to do so the mages accept me as an apprentice?
He's usually just outside the temple.
He's usually just outside the temple. Of course, he's inside at night, so you'll have to catch him before dusk. Where can I find this Torrez?