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Gothic 1 Remake in the Wikily appFree · 4.4★4.6★ · Full screenGet appGet app
ESCCharacters
Graham

People and places · Characters

Graham

Speaks with the player
CampOld Camp
GuildCitizen
LocationOld Camp
Level6

Voice and dialogue

Voice lines17
Hero scene lines7
Dialogue topics8

Attributes

Health88
Strength20
Dexterity10
Super armor60
XP on defeat60

Gothic difficulty values - Novice and Hard rescale them in-fight.

Combat calculator

Their protection

Edge5
Blunt5
Point0
Fire10
Energy0
Ice0
Wind0

Their attack

Club (Light Mace)

8 weapon damage · Melee

Health 88

Strength 20

Dexterity 10

Combat matchup

Difficulty

Favourable

Your hit: 55 · 2 hits to drop Graham.

Their hit: 23 · 4 hits to drop you.

Your attack

Graham: 5 Edge protection, 88 health.

Your defence

Club (Light Mace): 8 damage + 20 Strength - 5 protection.

Can you beat them?

Dial in your own weapon and gear. Both sides show the base damage of a first attack without a critical hit: weapon damage + Strength or Dexterity minus the matching protection, at least 1. A blocked melee hit loses the blocker's weapon damage plus Strength, but still deals at least 1.

Melee: weapon damage + Strength - protection. Bows and crossbows: (weapon damage + Dexterity - protection) × draw factor, at least 0.2; enemy shots are shown at 1. Protection below 0 counts as 0. Combo attack multipliers and critical hits are not included: see the Damage and protection page.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Confirmed equipment

Weapon details

  • 8Weapon damage
  • BluntDamage type
  • 5Needs Strength

Protection

  • 5 bluntProtection
  • 5 edgeProtection
  • 0 pointProtection
  • 10 fireProtection
  • 0 energyProtection
  • 0 iceProtection
  • 0 windProtection
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