Adventure · Bestiary
Medium Scavenger
Base values · Gothic difficulty
Combat attributes
Stats by difficulty
| Stat | Novice | Gothic | Hard |
|---|---|---|---|
| Health | 40 | 40 | 48 |
| Strength | 6 | 12 | 18 |
| Dexterity | 4 | 8 | 12 |
| Super armor | 7.5 | 15 | 15 |
| Blunt resistance | 4.5 | 9 | 9 |
| Edge resistance | 4.5 | 9 | 9 |
| Point resistance | 3.5 | 7 | 7 |
| Fire resistance | 1.5 | 3 | 3 |
| Energy resistance | 7.5 | 15 | 15 |
| Ice resistance | 1.5 | 3 | 3 |
| Wind resistance | 1.5 | 3 | 3 |
Higher resistance soaks more damage of that type.
On Hard, enemies hit half again as hard (+50% strength and dexterity) and have 20% more health and mana; resistances stay the same.
On Novice the creature's resistances drop - and most creatures also hit softer; health stays the same.