Adventure · Bestiary
Alpha Wolf
Base values · Gothic difficulty
Combat attributes
Stats by difficulty
| Stat | Novice | Gothic | Hard |
|---|---|---|---|
| Health | 300 | 300 | 360 |
| Strength | 93.5 | 110 | 165 |
| Dexterity | 34 | 40 | 60 |
| Super armor | 65 | 130 | 130 |
| Blunt resistance | 22.5 | 30 | 30 |
| Edge resistance | 22.5 | 30 | 30 |
| Point resistance | 18.8 | 25 | 25 |
| Fire resistance | 15 | 20 | 20 |
| Energy resistance | 22.5 | 30 | 30 |
| Ice resistance | 30 | 40 | 40 |
| Wind resistance | 22.5 | 30 | 30 |
Higher resistance soaks more damage of that type.
On Hard, enemies hit half again as hard (+50% strength and dexterity) and have 20% more health and mana; resistances stay the same.
On Novice the creature's resistances drop - and most creatures also hit softer; health stays the same.