Turret
Stats
Health
- 500
Detection range
- 100 blocks
Detects you at
- Core temperature above 32 °C
Reload
- 15 s
Explodes below
- 350 health
What it does
- Detects your body heatIt looks straight ahead while you are within 100 blocks and detects you only if your Core temperature is above 32 °C.
- Beeps, then fires 0.5 s later1 s later if it is off screen. One shot, then 15 s before it can detect again.
- One shotThe hit limb gains 80 to 100 pain and 30 to 40 bleeding and loses 70 to 100 Skin health and 70 to 100 Muscle health, all divided by armor, plus 5 shrapnel; Adrenaline 100; 30% chance of a fracture.
- Knocks you downAnd pushes you along the line of the shot.
- A head hit knocks you outConsciousness 0, Brain integrity -10 to 85 and a 50% chance to be disfigured, otherwise you lose an eye. Head or Thorax hits add 18 to 22 internal bleeding. Disfigurement and eye loss happen only with the Enable disfigurement run setting on.
- Gunfire hurts your hearing within 20 blocksWithout hearing protection: Hearing loss +10 to 15.
- Shots hurt what is in the wayObjects on the line take 127.5 to 172.5 damage, creatures 212.5 to 287.5, and blocks are damaged too.
- Blows up 2 s after dropping below 350 healthBlast of 9 blocks: every limb in the open loses 0 to 35 Muscle health, 20% chance of 0 to 75 Skin health, 5% chance of a dislocation, 15% of 4 to 30 bleeding and 40% of shrapnel. The Thorax has a 50% chance of 0 to 14 internal bleeding and shock is set to 100. A head in range is knocked out, with a 70% chance to lose Brain integrity, a 20% chance to be disfigured and a separate 20% chance to lose an eye. Disfigurement and eye loss happen only with the Enable disfigurement run setting on.
- Also in the Training lab