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Trap

Landmine

image
Passively terrifying.

Stats

Health
100
Fuse
0.8 s
Blast radius
12 blocks
Limb loss chance
15%

What it does

  • Explodes 0.8 s after anything presses itAny loose object or body sets it off while it is within 50 blocks of you. Destroying it sets it off at once.
  • Wounds every limb within 12 blocksEach limb in the open loses 0 to 60 Muscle health, has a 20% chance to lose 0 to 75 Skin health, 15% of 4 to 30 bleeding, 40% of shrapnel, 6% of a fracture and 13.5% of a dislocation. The Thorax has a 50% chance of 0 to 24 internal bleeding and shock is set to 100. Each blast also has a 15% chance to tear off one random arm or leg part, which can land on a creature in the blast instead of you.
  • Knocks you downAnd throws you away from the blast at 60.
  • A head in range is knocked outConsciousness 0, a 70% chance to lose up to 30 Brain integrity, a 34% chance to be disfigured and a separate 34% chance to lose an eye. Disfigurement and eye loss happen only with the Enable disfigurement run setting on.
  • Deafening up to 30 blocksWithout hearing protection: Hearing loss +27 to 36.6 and Consciousness set to 31.
  • Objects in range take 0 to 1,000 damageThe blast also clears terrain around it.
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