WHERE WE MUST REACH
Stats
Layer
- 10
Temperature
- 15 °C
Liquids
- Water
Ore veins
- Copper, ilmenite
Earthquakes
- Yes
Radiation timer
- No
On this layer
- ArrivalMood +25 and you are caffeinated for 300 seconds when you arrive. Not in Endless runs.
- PressureBarotrauma rises the whole time you are on this layer, until the cargo is embedded.
- Blue HeartWalking within 10 blocks of the Blue Heart starts a cutscene that embeds the cargo.
- No modifierThis layer never gets a layer modifier.
- Way onTake the High-powered drill pod once the cargo is embedded.
Traps and dangers
SawbladeUp to 52 per layer
Old machinery (bear trap)Up to 18 per layer
Old machinery (piston)Up to 234 per layer
GeyserUp to 31 per layer
CoilUp to 77 per layer
Old machinery (spike trap)Up to 128 per layer
SkullcrusherUp to 180 per layer
LandmineUp to 31 per layer
Barbed fenceUp to 180 per layer
Spent fuelUp to 26 per layer
Sound cannonUp to 16 per layer
Ceiling turretUp to 52 per layer
Old machinery (fan)Up to 45 per layer
TurretUp to 54 per layer