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Sanctums

/sanctums

Sanctums

Sanctums

19 of them

Sanctums are puzzle instances scattered across Idyll, entered from a door in the open world. Each one is built around a single idea — ride the clouds, reconnect the circuits, smash through the rock — and hands you an ability for the duration. Three of them cannot be run alone.

These are not the Lost Sanctums on the Egg Heist maps. Those are the crypts you raid during Operation: Egg Heist; these nineteen are part of the overworld.

SanctumRegionPartyWhat is inside
Blazing WingsSea of Flowers2Wildfire rides the wind below.
Burning BramblesThe Mistwoods1Flames burn through the withered brush, and their glow reveals the way forward.
Chasing CloudsNimbus Fields1Deep within the sanctum, a thick white mist hangs in the air. Ride the clouds through the fog and discover the secrets hidden within.
Cliffs and Sandwalls1An ancient blessing awaits its heir.
Courageous WitZephyrus Landbridge2Blaze a trail with wisdom, and overcome difficulty with courage. With both, you can move forward together.
Electric FlowBlitzwood1Broken circuits lie scattered throughout the sanctum. Reconnect them, and the past glory might shine again.
First SightRusset Highlands1Behind these layered barriers lie hidden mechanisms. Only a keen eye can see through them and reveal the truth beyond.
First SparkNimbus Fields1The long-slumbering ruin has finally awakened, and flame will free the treasure buried by time.
Frigid WatersBeast Fang Ridge1Dense waterways split the platforms into isolated islets. Mastering the shift between ice and water is the key to moving forward.
Keen Insight2Behind these layered barriers lie hidden mechanisms. Only a keen eye can see through them and reveal the truth beyond.
Lightning GaleBerylline Vale2Only by working as one, and harnessing the power of wind and lightning, can you break through every obstacle.
Rising FlamesBeast Fang Ridge1Become a flame that drives back the dark and lights the way ahead.
Rising WindThe Argent Strait1Ride the wind upward, and let it carry what you cannot.
Rushing RapidsEchoback Landing1Keep an eye on both sides, and race through the obstacle-filled rapids.
Shattering StoneZephyrus Landbridge1Smash through the rocks and clear the way ahead.
Soaring GlideForest of Falling Stars1The sanctum is full of crisscrossing platforms. Climb, jump, and fly your way through. The wind will be your guide.
Stonebound SwordRusset Highlands1An ancient blessing awaits its heir.
Twisted RootsThe Mistwoods1Thick vines coil tightly around the sanctum entrance. To unravel them, you’ll first need to find the loose end.
Vigilant EyesRusset Highlands1The shattered pattern looks scattered and broken, only a discerning eye can uncover the secret within.

Territories

7 Alpha fights

A Territory is an Alpha Aniimo's ground, disturbed by rift energy. Up to four players, one Alpha at the end, and a rare drop that rolls at one in ten.

TerritoryAlphaElementLevelRare drop
Blazen TerritoryAlpha BlazenLightningLv 3010%
Irisal TerritoryAlpha IrisalGrassLv 3010%
Minespine TerritoryAlpha MinespineEarthLv 3010%
Panpanta TerritoryAlpha PanpantaWaterLv 3010%
Scorchhowl TerritoryAlpha ScorchhowlFireLv 3010%
Stellarys TerritoryAlpha StellarysDarkLv 3010%
Turbo TerritoryAlpha TurboWindLv 3010%