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Activity

Recent changes

The latest edits across this wiki, newest first.

  • Thomas Vance✎ edit · 4d ago · Simpuhl
  • Giles Pepperall✎ edit · 4d ago · Simpuhl
  • Guard✎ edit · 4d ago · Simpuhl
  • Silas Murnane✎ edit · 4d ago · Simpuhl
  • John Smith✎ edit · 4d ago · Simpuhl
  • Dash✎ edit · 4d ago · Simpuhl
  • Arthur Brewer✎ edit · 4d ago · Simpuhl
  • Avice Copperfield✎ edit · 4d ago · Simpuhl
  • Guard✎ edit · 4d ago · Simpuhl
  • Sybilla Brewer✎ edit · 4d ago · Simpuhl
  • Benedict Murnane✎ edit · 4d ago · Simpuhl
  • Edward Vance✎ edit · 4d ago · Simpuhl
  • Julian Sterling✎ edit · 4d ago · Simpuhl
  • William Sterling✎ edit · 4d ago · Simpuhl
  • Buzz✎ edit · 4d ago · Simpuhl
  • Silas Thorne✎ edit · 4d ago · Simpuhl
  • Mithril Armor✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • Elven Gold Armor✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • DuskKnight Armor✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • Shield of Eadmund✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • Volcanic Ward✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • Combat Training Guide✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • Combat Gear✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • Bosses✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • Smithing✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • Mining✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • Fishing✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • Shops✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • Potion Making✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • Iron Chest✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • Ore Crate✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • Gear Planner (beta)✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • NPCs and Shops✎ edit · 5d ago · Admin3
    Dataset variables: load only the fields this page's scripts read (keeps each table under the 384 KB dataset-variable cap)
  • Dwarven Furnace✎ edit · 5d ago · Admin3
    item-components: load only item_id, item_name, component_type, properties (keeps the table under the 384 KB dataset-variable cap)
  • Combat Training Guide✎ edit · 5d ago · Admin3
    item-components: load only item_id, item_name, component_type, properties (keeps the table under the 384 KB dataset-variable cap)
  • Cavern Goblin Hunter✎ edit · 5d ago · Admin3
    item-components: load only item_id, item_name, component_type, properties (keeps the table under the 384 KB dataset-variable cap)
  • Gear Planner (beta)✎ edit · 5d ago · Admin3
    item-components: load only item_id, item_name, component_type, properties (keeps the table under the 384 KB dataset-variable cap)
  • Combat Calculator✎ edit · 6d ago · Simpuhlaccepted by Simpuhl
    Remove extra gaps above the cards and around Your breakdown / How it is calculated
  • Combat Calculator✎ edit · 6d ago · Simpuhlaccepted by Simpuhl
    Equal-height paired cards in an even grid; all seven inputs default to 60
  • Combat Calculator✎ edit · 6d ago · Simpuhlaccepted by Simpuhl
    Health input is now Health level 1-100; offence and protection paired by style; live breakdown
  • Monsters✎ edit · 6d ago · Simpuhlaccepted by Simpuhl
    MCP edit (Claude)
  • Crafting✎ edit · 6d ago · Simpuhlaccepted by Simpuhl
    Crafting recipe cards: one card per row so long recipes (Pumpkin Head) fit on one line
  • Crafting✎ edit · 6d ago · Simpuhlaccepted by Simpuhl
    Crafting page: show the potion input (text, icons, search, table column) like the item page
  • Fishing🗑 deleted · 9d ago · Simpuhl
  • Training Stance🗑 deleted · 9d ago · Simpuhl
  • Combat Training Guide✎ edit · 9d ago · Simpuhl
    Re-point 1 link from guides/training-stance to guides/user-interface
  • User Interface✎ edit · 9d ago · Simpuhlaccepted by Simpuhl
    Stance table says melee weapon, bow or staff and Block/Deflect/Ward Power shields; no 1h/2h wording for defence
  • User Interface✎ edit · 9d ago · Simpuhlaccepted by Simpuhl
    Correct the stance rules (shield decides the defensive skill), explain Auto Retaliate on/off, add a short monster aggro section
  • User Interface✎ edit · 9d ago · Simpuhlaccepted by Simpuhl
    Use Kevin's confirmed stance rules, placeholder and Exchange (notes) explanations; remove the Unverified box and the unconfirmed Auto Retaliate wording
  • User Interface✎ edit · 9d ago · Simpuhlaccepted by Simpuhl
    Add the menu hotkeys (Z, X, C, V) and remove the guessed hotkey wording