Subnautica in the Wikily appFree · 4.4★4.6★ · Full screenGet appGet app
Console Commands
All 235 commands the Subnautica developer console accepts, with their parameters and what each one does.
The developer console
The console is off until Shift is held while pressing Enter or the backquote key (`). After that, backquote opens and closes it, Enter opens it and Escape closes it. This has to be done again after every game start. Entering any command marks the save as having used the console, and achievements can no longer be unlocked in it. <required> parameters must be given, [optional] ones can be left out.
235 entries
Graphics & AudioSets the target frame rate (without a value it re-applies the current one) and prints it.
>targetframerate [fps]
Graphics & AudioToggles frustum culling of the ocean surface and writes the new value to the log file.
>togglewaterfrustumcull
Graphics & AudioToggles shadow casting by the ocean surface and writes the new value to the log file.
>togglewatershadowcast
Graphics & AudioToggles shadow receiving on the ocean surface and writes the new value to the log file.
>togglewatershadowrecieve
Graphics & Audiovfx cyclopssmoke followed by a value from 0 to 1 sets the intensity of the Cyclops smoke screen effect on the camera and prints it.
>vfx <effect> <intensity>
Graphics & AudioWrites every object on the first-person view model layer that has a renderer to the log file.
>viewmodels
Graphics & AudioSets the V-Sync count to the given value, or switches it between 0 and 1 without a value, and prints it.
>vsync [count]
Debug & MiscSwitches the stopwatch profiler's A/B test variant and prints it.
>abflip
Debug & MiscSets every loaded animator to always animate, even when off-screen, and writes how many already did to the log file.
>animculloff
Debug & MiscWrites the names of animators that always animate and of animators without a controller to the log file.
>animstat
Debug & MiscSpawns a random number of bubbles in view.
>bubbles
Debug & MiscTurns off the buoyancy force on every loaded object that uses it.
>buoyoff
Debug & MiscTurns the buoyancy force back on for every loaded object that uses it.
>buoyon
Debug & MiscClears the console's command history.
>clearhistory
Debug & MiscRuns garbage collection and unloads unused assets.
>collect
Debug & MiscPrints the names of all registered console commands.
>commands
Debug & MiscWrites the total water amount and the number of interior cells of every loaded seabase to the log file.
>dbbf
Debug & MiscAdds two dummy image effects to the main camera.
>dblit
Debug & MiscWrites debug information about the ecosystem region at the camera to the log file.
>dbregion
Debug & MiscTurns on markers for entity spawn slots created from then on.
>dbslots
Debug & MiscWrites entity and draw call statistics to dcstats.csv.
>dcstats
Debug & MiscToggles the input debug display.
>debuginput
Debug & MiscToggles the input handler debug display.