Overview
| Weather | Solar output | Wind | Crops | Airship |
|---|---|---|---|---|
| Clear | 100 % | varies | grow normally | smooth |
| Cloudy | 70 % | varies | grow normally | good |
| Rain | 10 % | varies | water themselves | tricky |
| Thunderstorm | 5 % | high | can be destroyed | risky |
| Night (any state) | 0 % | varies | keep growing | unchanged |
Clear
Blue skies and full sunlight. Solar panels run at 100% during the day, crops grow normally, and airship flight is smooth. The best conditions for building, farming and exploring.
Solar
Maximum
Wind
Varies
Crops
Normal
Flight
Smooth
Cloudy
Overcast skies cut solar output to 70%. Crops are unaffected.
Solar
~70%
Wind
Varies
Crops
Normal
Flight
Good
Rain
Rain fills farmland water storage automatically. Solar output drops to 10%.
Solar
~10%
Wind
Varies
Crops
Auto-water
Flight
Tricky
Thunderstorm
The most severe state. Storms only roll in when wind intensity is high, and fully grown crops standing in open wind can be destroyed. Solar drops to almost nothing while the high wind drives windmills near their maximum. Dock and wait it out.
Solar
Minimal
Wind
High
Crops
At risk
Flight
Risky
Weather Sensors
Two sensors react to weather conditions and feed signals into the energy grid for automation.
Outputs a signal while it rains and a double-strength signal during thunderstorms. Wire it to sprinklers to disable irrigation during rain.
A simple day/night switch: positive signal during the day, negative at night. Perfect for automating lights or routing power between day and night systems.
Weather Station
The Weather Station is a placeable device (20 power) that displays current conditions and wind data. Its display shows wind angle and intensity.
Crops in the weather
Crops need open sky or a glass roof to grow. Thunderstorms can destroy fully grown crops; a wall or greenhouse that blocks the wind protects them.
Questions
How does weather affect gameplay in Solarpunk?
Weather shifts between Clear, Cloudy, Rain and Thunderstorm. Solar output is 100% in clear skies, 70% under clouds, 10% in rain and 5% in a thunderstorm. Rain fills farmland water storage automatically, and thunderstorms can destroy fully grown crops that are not sheltered from the wind.
What do weather sensors do?
The Rain Sensor outputs a signal during rainfall and a stronger one during thunderstorms - wire it to sprinklers to disable irrigation when it rains. The Daylight Sensor is a day/night switch: positive signal by day, negative at night. Use it to automate lights and energy routing.
How do I protect crops from storms?
Storm damage hits fully grown crops standing in open wind. Anything that blocks the wind protects them - a greenhouse works, and so does a wall on the windward side. Crops still need open sky or a glass roof above them to grow, so a greenhouse with a glass roof is the safe option.