Templar
- Rare
- Warrior
- 3
- Melee
- Holy
- 3
Base stats
Class stats at Absorb LV 1
- 420
- 44
- 28
- 50
- 55
- 527
- 51
- 30
- 50
Skill
Guardian Oath
Cooldown 6s ยท from 3 stars
Roars to grant the Templar and the 2 allies with the lowest HP a shared shield equal to 40% of the Templar's maximum HP for 3 seconds.
Promotes from
Awakening
Options offered at 3 stars from Absorb LV 30, 60 and 100
Front Guard
I: Take 15% less damage from enemy projectiles coming from the front. II: Take 20% less damage from enemy projectiles coming from the front. III: Take 25% less damage from enemy projectiles coming from the front.
Riposte
I: After taking an enemy hit, your next basic attack deals 5% more damage. II: After taking an enemy hit, your next basic attack deals 8% more damage. III: After taking an enemy hit, your next basic attack deals 10% more damage.
Rear Guard
I: 1 ally right behind you takes 12% less projectile damage. II: 1 ally right behind you takes 18% less projectile damage. III: 1 ally right behind you takes 24% less projectile damage.
Single Focus
I: When your basic attack hits only 1 enemy, basic attack damage +5%. II: When your basic attack hits only 1 enemy, basic attack damage +8%. III: When your basic attack hits only 1 enemy, basic attack damage +10%.
Bodyguard
I: Take 12% of the damage meant for 1 ally right behind you. II: Take 18% of the damage meant for 1 ally right behind you. III: Take 24% of the damage meant for 1 ally right behind you.
Counterblow
I: When hit by an enemy attack, reflect 8% of the damage taken. II: When hit by an enemy attack, reflect 12% of the damage taken. III: When hit by an enemy attack, reflect 16% of the damage taken.
Rescue Shield
I: Grant 1 ally beside you at 35% HP or lower a shield equal to 10% of their max HP. 1 use per battle. II: Grant 1 ally beside you at 35% HP or lower a shield equal to 14% of their max HP. 1 use per battle. III: Grant 1 ally beside you at 35% HP or lower a shield equal to 18% of their max HP. 1 use per battle.
Crowd Guard
I: Take 10% less damage while at least 2 enemies are beside you. II: Take 14% less damage while at least 2 enemies are beside you. III: Take 18% less damage while at least 2 enemies are beside you.
Guarding Shield
I: While your defensive skill is active, 1 ally right behind you takes 10% less damage. II: While your defensive skill is active, 1 ally right behind you takes 15% less damage. III: While your defensive skill is active, 1 ally right behind you takes 20% less damage.
Covering Offense
I: 1 ally right behind you: basic attack damage +6%. II: 1 ally right behind you: basic attack damage +9%. III: 1 ally right behind you: basic attack damage +12%.
Wider Oath
I: Guardian Oath protects 1 additional ally. Shared shield +5%. II: Guardian Oath protects 1 additional ally. Shared shield +8%. III: Guardian Oath protects 1 additional ally. Shared shield +10%.
Deep Oath
I: Guardian Oath: shared shield +10%. II: Guardian Oath: shared shield +15%. III: Guardian Oath: shared shield +20%.
Imprint it gives
A unit that absorbs this one gains this imprint




