Skip to content
WikilyWIKILY
All games40 Wikis ยท pick your game
RosterUnits

Switch game

40 Wikis ยท pick your game
Slotbound in the Wikily appFree ยท 4.4โ˜…4.6โ˜… ยท Full screenGet appGet app
Normal Spearman class

Outlaw

Outlaw is a 3-star Normal Spearman class. A Raider promotes into it on reaching 3 stars, at Absorb LV 12 or higher.
Outlaw
Grade
Normal
Unit type
Spearman
Stars
3
Attack type
Melee
Faction
Outlaw
Imprint slots
1

Base stats

Class stats at Absorb LV 1

Health
180
Attack
34
Attack Speed
30
Attack Range
55
Move Speed
40
Stats when promoted at Absorb LV 12
Health
210
Attack
38
Attack Speed
32
Attack Range
55

Skill

Savage Slash

Cooldown 4s ยท from 3 stars

Slashes an enemy for ATK 130% damage and inflicts stronger bleeding that deals ATK 30% damage each second. Deals ATK 170% damage if the enemy is already bleeding.

Awakening

Options offered at 3 stars from Absorb LV 30, 60 and 100

Spear Tip

I: Deal 6% more basic attack damage to enemies not beside you. II: Deal 9% more basic attack damage to enemies not beside you. III: Deal 12% more basic attack damage to enemies not beside you.

Second Rank

I: With an ally right in front of you, deal 5% more basic attack damage. II: With an ally right in front of you, deal 8% more basic attack damage. III: With an ally right in front of you, deal 10% more basic attack damage.

Brace for Impact

I: Take 20% less damage from each enemy's first melee attack. Slightly knock that attacker back. II: Take 30% less damage from each enemy's first melee attack. Slightly knock that attacker back. III: Take 40% less damage from each enemy's first melee attack. Slightly knock that attacker back.

Pierce

I: Basic attacks also hit 1 enemy behind the target for 10% of your ATK. II: Basic attacks also hit 1 enemy behind the target for 15% of your ATK. III: Basic attacks also hit 1 enemy behind the target for 20% of your ATK.

Break the Front

I: Deal 20% more basic attack damage to enemies at 70% HP or higher. II: Deal 25% more basic attack damage to enemies at 70% HP or higher. III: Deal 30% more basic attack damage to enemies at 70% HP or higher.

Rear Cover

I: 1 ally right behind you takes 6% less melee damage. II: 1 ally right behind you takes 9% less melee damage. III: 1 ally right behind you takes 12% less melee damage.

Long Thrust

I: With an ally right in front of you, basic attack Range +8. II: With an ally right in front of you, basic attack Range +12. III: With an ally right in front of you, basic attack Range +16.

Guard Piercer

I: Basic attacks ignore 40% of enemy defenses. II: Basic attacks ignore 60% of enemy defenses. III: Basic attacks ignore 80% of enemy defenses.

Side Thrust

I: Basic attacks also hit 1 other enemy beside the target for extra damage equal to 8% of your ATK. II: Basic attacks also hit 1 other enemy beside the target for extra damage equal to 12% of your ATK. III: Basic attacks also hit 1 other enemy beside the target for extra damage equal to 16% of your ATK.

Rapid Bleeding

I: Bleeds you inflict deal their damage in half the time. Total bleed damage +5%. II: Bleeds you inflict deal their damage in half the time. Total bleed damage +10%. III: Bleeds you inflict deal their damage in half the time. Total bleed damage +15%.

Join the creator communityThe people who build the Slotbound wiki are on our Discord. Ask questions, suggest pages or help build it with us.Join Discord (opens Discord in a new tab)