High Elf Infantry
- Advanced
- Spearman
- 3
- Melee
- Forest
- 2
Base stats
Class stats at Absorb LV 1
- 290
- 30
- 32
- 55
- 40
- 347
- 34
- 34
- 55
Skill
Ironwall Challenge
Cooldown 5s ยท from 3 stars
Taunts up to 4 nearby enemies for 3 seconds and blocks all damage with a shield for 1.5 seconds.
Promotes from
Awakening
Options offered at 3 stars from Absorb LV 30, 60 and 100
Spear Tip
I: Deal 6% more basic attack damage to enemies not beside you. II: Deal 9% more basic attack damage to enemies not beside you. III: Deal 12% more basic attack damage to enemies not beside you.
Second Rank
I: With an ally right in front of you, deal 5% more basic attack damage. II: With an ally right in front of you, deal 8% more basic attack damage. III: With an ally right in front of you, deal 10% more basic attack damage.
Brace for Impact
I: Take 20% less damage from each enemy's first melee attack. Slightly knock that attacker back. II: Take 30% less damage from each enemy's first melee attack. Slightly knock that attacker back. III: Take 40% less damage from each enemy's first melee attack. Slightly knock that attacker back.
Pierce
I: Basic attacks also hit 1 enemy behind the target for 10% of your ATK. II: Basic attacks also hit 1 enemy behind the target for 15% of your ATK. III: Basic attacks also hit 1 enemy behind the target for 20% of your ATK.
Break the Front
I: Deal 20% more basic attack damage to enemies at 70% HP or higher. II: Deal 25% more basic attack damage to enemies at 70% HP or higher. III: Deal 30% more basic attack damage to enemies at 70% HP or higher.
Rear Cover
I: 1 ally right behind you takes 6% less melee damage. II: 1 ally right behind you takes 9% less melee damage. III: 1 ally right behind you takes 12% less melee damage.
Long Thrust
I: With an ally right in front of you, basic attack Range +8. II: With an ally right in front of you, basic attack Range +12. III: With an ally right in front of you, basic attack Range +16.
Ally Guard
I: 1 melee ally beside you takes 12% less projectile damage. II: 1 melee ally beside you takes 18% less projectile damage. III: 1 melee ally beside you takes 24% less projectile damage.
Guard Piercer
I: Basic attacks ignore 40% of enemy defenses. II: Basic attacks ignore 60% of enemy defenses. III: Basic attacks ignore 80% of enemy defenses.
Side Thrust
I: Basic attacks also hit 1 other enemy beside the target for extra damage equal to 8% of your ATK. II: Basic attacks also hit 1 other enemy beside the target for extra damage equal to 12% of your ATK. III: Basic attacks also hit 1 other enemy beside the target for extra damage equal to 16% of your ATK.
Shield Riposte
I: Your first basic attack after a shield skill deals extra damage equal to 25% of your ATK. II: Your first basic attack after a shield skill deals extra damage equal to 35% of your ATK. III: Your first basic attack after a shield skill deals extra damage equal to 45% of your ATK.
Imprint it gives
A unit that absorbs this one gains this imprint




