Demolitionist
- Rare
- Archer
- 3
- Ranged
- Engineer
- 3
Base stats
Class stats at Absorb LV 1
- 115
- 36
- 9
- 140
- 45
- 144
- 42
- 10
- 140
Skill
Concussion Bomb
Cooldown 7s · from 3 stars
Launches a large bomb, dealing 140% ATK damage to each of up to 3 enemies. Enemies with a debuff are stunned for 0.5 seconds.
Promotes from
Awakening
Options offered at 3 stars from Absorb LV 30, 60 and 100
Long Shot
I: Deal 5% more basic attack damage to distant enemies. II: Deal 8% more basic attack damage to distant enemies. III: Deal 10% more basic attack damage to distant enemies.
Close Shot
I: Deal 16% more basic attack damage to enemies beside you. II: Deal 22% more basic attack damage to enemies beside you. III: Deal 28% more basic attack damage to enemies beside you.
Focus Fire
I: Deal 6% more basic attack damage to enemies an ally is also attacking. II: Deal 9% more basic attack damage to enemies an ally is also attacking. III: Deal 12% more basic attack damage to enemies an ally is also attacking.
Solo Shot
I: Deal 8% more basic attack damage while no other ally is beside you. II: Deal 11% more basic attack damage while no other ally is beside you. III: Deal 14% more basic attack damage while no other ally is beside you.
Range Pressure
I: Your basic attacks reduce the ranged target’s basic attack Range by 18. II: Your basic attacks reduce the ranged target’s basic attack Range by 24. III: Your basic attacks reduce the ranged target’s basic attack Range by 32.
Long Reach
I: Basic attack Range +12. II: Basic attack Range +16. III: Basic attack Range +20.
Heavy Shot
I: Basic attack damage +15%. Attack Speed -10%. II: Basic attack damage +20%. Attack Speed -10%. III: Basic attack damage +25%. Attack Speed -10%.
Spread Out
I: Take 12% less area damage while no other ally is beside you. II: Take 18% less area damage while no other ally is beside you. III: Take 24% less area damage while no other ally is beside you.
Spread Fire
I: Skills that attack multiple enemies deal 8% more damage. II: Skills that attack multiple enemies deal 12% more damage. III: Skills that attack multiple enemies deal 16% more damage.
Double Blast
I: Skill explosions detonate once more. The extra blast hits 2 nearby enemies for 15% of your ATK. II: Skill explosions detonate once more. The extra blast hits 2 nearby enemies for 20% of your ATK. III: Skill explosions detonate once more. The extra blast hits 2 nearby enemies for 25% of your ATK.
Repelling Bomb
I: Concussion Bomb knocks enemies back. Bosses and knockback-immune enemies only take damage. II: Concussion Bomb knocks enemies back. Bosses and knockback-immune enemies only take damage. III: Concussion Bomb knocks enemies back. Bosses and knockback-immune enemies only take damage.
Scatter Charge
I: Concussion Bomb hits 5 enemies instead of 3. Each takes 115% ATK damage. II: Concussion Bomb hits 5 enemies instead of 3. Each takes 120% ATK damage. III: Concussion Bomb hits 5 enemies instead of 3. Each takes 125% ATK damage.
Imprint it gives
A unit that absorbs this one gains this imprint




