Mod description
What this mod adds
All roles have together/story cards.
World roles can be selected one of two ways
- Using the assign title after clicking on currently selected para
- Through the default jobs panel in the tab world roles
(Once occupations are assigned use the cheat to open in paramaker and give traits matching to occupation (for occupations /ruler/concubine/heir)
Roles:
Ruler
Nobles
Peasants
Concubines
Knights
Jesters
Magicians
Adventurers
Advisor
Heirs
Treasurer
Ladys maids
Key features:
- role determined status effects
- a treasury chest (you just click it and click add money so no truly functional treasury as of yet)
- a extra bill for peasants
- a book to assign roles
- Taxes (completed through taxes ledger)
- More emotions and brain logic
- a rumor system (and a rumor animation addon)
- autonomous bowing (click your para and assign matching aura
- a book you can have characters pick a role(occupation) from
- world relevant goals
- peasants can rise up against ruler (as long as ruler is currently being played)
- execution by hunger
- citizens can make requests of ruler
- Traits for roles (assign trait that matches with role using cheats)
- Ladys maids (must live on seperate lot and be assigned social perk ladies maid)
- a well (not currently functional)
Included items for mod functionality:
- taxes ledger
- antidote and poison (inventory items gained through interaction)
- treasury trunk
- makebaby bed
- Execution platform (you need to extend it to be level with a set of stair
Potentially add:
- witch trials
- a cult system
- a occult system
- council member system
- council meeting together cards
Disclaimer:
The most developed roles are ruler and concubine.
PLEASE COMMENT WITH ANY BUGS OR THINGS IN GENERAL THAT DONT WORK OR DONT WORK CONSISTENTLY WHEN MY MOD IS THE ONLY ONE ON OR RECORDED SOMETHING ODD IN PLAYERPREV OR PLAYER FILE
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