270Gold to upgrade
35-74Damage
GreatRange
Classic Rush
Classic towers are built in the Classic Rush mode. Classic Rush applies its own classic upgrades to them automatically at the start of every stage, and the numbers on this page include those upgrades.
Tower facts
Tower type
Role
Damage type
Cost
Selling
Levels
Sorcerer Mage
Upgrade 270 goldDamage 35-74 magic · Fire rate Slow (1.5 s) · Range Great (216) · Summon Elemental unit: 500 HP, 20-40 physical damage, armor 30%
Abilities
Polymorph I
300 goldPolymorphs enemies into harmless sheep. Sheep are very weak but cannot be blocked.
Polymorph II
150 goldReduces spell cooldown from 22 to 20 seconds.
Polymorph III
150 goldReduces spell cooldown from 20 to 18 seconds.
Summon Elemental I
350 goldSummons an earth elemental, stout avatar of the land's power, to block and attack your enemies.
Summon Elemental II
150 goldElementals gain increased life, armor and attack damage.
Summon Elemental III
150 goldElementals gain another boost to life, armor and attack damage.