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Gold Prospectors

Barrack tower

Gold Prospectors

Physical damage · Unlocks at 30 stars

Gold Prospectors is a Barrack tower. It trains 8 soldiers that deal physical damage. It costs 120 gold to build and 800 gold in total to reach level IV, where each soldier has 120 HP, deals 10-15 damage and has no armor. Its skills are Mad Spelunkers, Tunnel Blast and Reserve Miners; its Ultimate, Gold Rush, is unlocked by Ultimate Defenders in the Barrack tree of the Upgrades room. It unlocks at 30 stars.

  • 120Gold to build
  • 800Gold to level IV
  • 8Soldiers
  • 120Soldier HP at IV
スキルとアルティメット

レベルIVではタワーメニューにスキルが3つ現れ、それぞれ3レベルを戦闘中にゴールドで購入する。アルティメットは戦闘中に購入するものではない。「アップグレード」画面のタワーのツリーの最後のアップグレードで、その種別の全タワーに有効になる。

タワーの情報

タワーの種類

Barrack

ダメージの種類

Physical

解放

30 stars

建設コスト

120 gold

レベルIVまでのコスト

800 gold

全スキルレベル

1500 gold

アルティメット

Gold Rush

売却

60% of the gold spent on it; all of it before the first wave

評価「タワーズ」画面

  • ダメージ1.0
  • 体力2.5
  • アーマー0.0

同じタワー種別

レベルレベル別のコストとステータス

  • Gold Prospectors I

    Build 120 gold

    8 soldiers: 40 HP, 3-5 physical damage, no armor, respawn 3 s

  • Gold Prospectors II

    Upgrade 160 gold

    8 soldiers: 60 HP, 4-7 physical damage, no armor, respawn 3 s

  • Gold Prospectors III

    Upgrade 220 gold

    8 soldiers: 90 HP, 7-11 physical damage, no armor, respawn 3 s

  • Gold Prospectors IV

    Upgrade 300 gold

    8 soldiers: 120 HP, 10-15 physical damage, no armor, respawn 3 s

スキルレベルIV、ゴールドで購入

  • Mad Spelunkers I

    150 goldCooldown 20 s

    Launches a mine cart that hits enemies, dealing 18-28 explosive damage and spawning 2 dwarves that fight on the path for 15 seconds.

  • Mad Spelunkers II

    150 goldCooldown 20 s

    Launches a mine cart that hits enemies, dealing 40-60 explosive damage and spawning 2 dwarves that fight on the path for 15 seconds.

  • Mad Spelunkers III

    150 goldCooldown 20 s

    Launches a mine cart that hits enemies, dealing 52-78 explosive damage and spawning 2 dwarves that fight on the path for 15 seconds.

  • Tunnel Blast I

    200 gold

    When dwarves resurface on the path, they deal 8-12 physical damage and stun enemies for 1 second.

  • Tunnel Blast II

    200 gold

    When dwarves resurface on the path, they deal 20-30 physical damage and stun enemies for 1.5 seconds.

  • Tunnel Blast III

    200 gold

    When dwarves resurface on the path, they deal 32-48 physical damage and stun enemies for 2 seconds.

  • Reserve Miners I

    250 gold

    The tower now generates gold even when fighting off enemies, at 100% of normal rate.

  • Reserve Miners II

    100 gold

    The tower now generates gold even when fighting off enemies, at 150% of normal rate.

  • Reserve Miners III

    100 gold

    The tower now generates gold even when fighting off enemies, at 200% of normal rate.

アルティメット「アップグレード」画面で解放

  • Gold Rush

    Ultimate Defenders: 5 pointsCooldown 50 s

    After mining for 50 seconds, the miners hit a large vein that gives 72-96 gold over 1.5 seconds.

「アップグレード」画面このタワー種別のボーナス

  • Thick Skin

    1 point

    Increases units' health by 10%.

  • Rapid Deployment

    2 points

    Reduces unit's respawn time by 2 seconds.

  • Weapon Training

    3 points

    Increases units' attack damage by 30%.

  • Fortitude

    3 points

    Increases units' health by 10% and armor by 10%.

  • Lethal Focus

    3 points

    Units' first attack on each enemy does double damage.

  • True Grit

    3 points

    Units receive 20% less damage while under 25% health.

  • Ultimate Defenders

    5 points

    Unlocks Ultimate ability for all barrack towers.