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Darrion

People and places · Traders

Darrion

CampSwamp Camp
GuildNovice
LocationSwamp Camp
Distinct goods23

Attributes

Level6
Health148
Strength15
Dexterity15
Super armor55
XP on defeat60

Protection

  • 10 bluntProtection
  • 10 edgeProtection
  • 5 pointProtection
  • 12 fireProtection
  • 12 energyProtection
  • 12 iceProtection
  • 12 windProtection

Combat matchup

Recorded values use Gothic difficulty. Unconfirmed equipment and unarmed attacks are estimates.

50
Your hit
3
Hits to drop the target
30
Their hit
3
Hits to drop you
10
Target protection
148
Target health at selected difficulty

Even matchup

Ranged uses Dexterity and Point protection; melee uses Strength and the selected channel. Connecting hits are floored at 1. A charged heavy strike doubles the baseline; blocked swings land 1. Fully drawn shots land about a quarter higher; partial draws scale down. Attack-chain damage varies.

↵Open build planner

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Weapon details

  • 20Weapon damage
  • BluntDamage type
  • 12Needs Strength
  • 54Worth in ore
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