People and places · Characters
Sharky
Voice and dialogue
Attributes
Gothic difficulty values - Novice and Hard rescale them in-fight.
Combat calculator
Their protection
Combat matchup
Dangerous
Your hit: 46 · 6 hits to drop Sharky.
Their hit: 36 · 3 hits to drop you.
Your attack
Sharky: 14 Edge protection, 236 health.
Your defence
Torch: 1 damage + 40 Strength - 5 protection.
Can you beat them?
Dial in your own weapon and gear. Both sides show the base damage of a first attack without a critical hit: weapon damage + Strength or Dexterity minus the matching protection, at least 1. A blocked melee hit loses the blocker's weapon damage plus Strength, but still deals at least 1.
Melee: weapon damage + Strength - protection. Bows and crossbows: (weapon damage + Dexterity - protection) × draw factor, at least 0.2; enemy shots are shown at 1. Protection below 0 counts as 0. Combo attack multipliers and critical hits are not included: see the Damage and protection page.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Confirmed equipment
Weapon details
- 1Weapon damage
- BluntDamage type
- 5Needs Strength
Protection
- 14 bluntProtection
- 14 edgeProtection
- 13 pointProtection
- 18 fireProtection
- 14 energyProtection
- 18 iceProtection
- 12 windProtection
Goods for sale
Morning Star79 ore | 1 in stock
Shortbow32 ore | 1 in stock
Essence of Healing25 ore | 4 in stock
Cutter18 ore | 1 in stock
Lockpick15 ore | 6 in stock
Leather strips14 ore | 2 in stock
Nail Club13 ore | 1 in stock
Rice Schnapps13 ore | 3 in stock
Withered Axe12 ore | 1 in stock
Bread6 ore | 2 in stock
Candle6 ore | 2 in stock
Handaxe6 ore | 1 in stock
Rice5 ore | 8 in stock
Smith's Hammer5 ore | 1 in stock
Razor4 ore | 1 in stock
Sickle4 ore | 1 in stock
Poker3 ore | 1 in stock
Club2 ore | 1 in stock
Torch2 ore | 3 in stock
Tumbler2 ore | 1 in stock
Arrow1 ore | 10 in stock
Ore Nugget1 ore | 23 in stock
Trader inventory
Carried items
These are the items this character actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.