People and places · Characters
Santino
Voice and dialogue
Attributes
Gothic difficulty values - Novice and Hard rescale them in-fight.
Combat calculator
Their protection
Combat matchup
Dangerous
Your hit: 39 · 6 hits to drop Santino.
Their hit: 43 · 2 hits to drop you.
Your attack
Santino: 21 Edge protection, 224 health.
Your defence
Thorn of Wounds: 18 damage + 30 Strength - 5 protection.
Can you beat them?
Dial in your own weapon and gear. Both sides show the base damage of a first attack without a critical hit: weapon damage + Strength or Dexterity minus the matching protection, at least 1. A blocked melee hit loses the blocker's weapon damage plus Strength, but still deals at least 1.
Melee: weapon damage + Strength - protection. Bows and crossbows: (weapon damage + Dexterity - protection) × draw factor, at least 0.2; enemy shots are shown at 1. Protection below 0 counts as 0. Combo attack multipliers and critical hits are not included: see the Damage and protection page.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Confirmed equipment
Weapon details
- 18Weapon damage
- EdgeDamage type
- 15Needs Strength
Protection
- 21 bluntProtection
- 21 edgeProtection
- 22 pointProtection
- 20 fireProtection
- 14 energyProtection
- 18 iceProtection
- 12 windProtection
Goods for sale
Essence of Healing25 ore | 5 in stock
Essence of Magic Energy24 ore | 5 in stock
Lockpick15 ore | 8 in stock
Beer10 ore | 7 in stock
Grilled Meat7 ore | 6 in stock
Bread6 ore | 10 in stock
Candle6 ore | 5 in stock
Smith's Hammer5 ore | 1 in stock
Apple4 ore | 7 in stock
Pickaxe4 ore | 4 in stock
Water4 ore | 5 in stock
Plate2 ore | 4 in stock
Torch2 ore | 16 in stock
Tumbler2 ore | 6 in stock
Arrow1 ore | 32 in stock
Bolt1 ore | 24 in stock
Ore Nugget1 ore | 42 in stock
Wooden spoon1 ore | 5 in stock
Trader inventory
Carried items
These are the items this character actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.