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Gothic 1 Remake in the Wikily appFree · 4.4★4.6★ · Full screenGet appGet app
ESCCharacters
Snipes

People and places · Characters

Snipes

Speaks with the player
CampOld Mine
GuildCitizen
LocationOld Mine
Level7

Voice and dialogue

Voice lines8
Hero scene lines0

Attributes

Health100
Strength25
Dexterity15
Super armor65
XP on defeat70

Gothic difficulty values - Novice and Hard rescale them in-fight.

Combat calculator

Their protection

Edge5
Blunt5
Point0
Fire10
Energy0
Ice0
Wind0

Their attack

Nail Club

11 weapon damage · Melee

Health 100

Strength 25

Dexterity 15

Combat matchup

Difficulty

Favourable

Your hit: 55 · 2 hits to drop Snipes.

Their hit: 31 · 3 hits to drop you.

Your attack

Snipes: 5 Edge protection, 100 health.

Your defence

Nail Club: 11 damage + 25 Strength - 5 protection.

Can you beat them?

Dial in your own weapon and gear. Both sides show the base damage of a first attack without a critical hit: weapon damage + Strength or Dexterity minus the matching protection, at least 1. A blocked melee hit loses the blocker's weapon damage plus Strength, but still deals at least 1.

Melee: weapon damage + Strength - protection. Bows and crossbows: (weapon damage + Dexterity - protection) × draw factor, at least 0.2; enemy shots are shown at 1. Protection below 0 counts as 0. Combo attack multipliers and critical hits are not included: see the Damage and protection page.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Confirmed equipment

Weapon details

  • 11Weapon damage
  • BluntDamage type
  • 7Needs Strength

Protection

  • 5 bluntProtection
  • 5 edgeProtection
  • 0 pointProtection
  • 10 fireProtection
  • 0 energyProtection
  • 0 iceProtection
  • 0 windProtection
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