Skip to content
WikilyWIKILY
All games19 Wikis · pick your game
ESCCharacters
Nek

People and places · Characters

Nek

CampOld Camp
GuildGuard
LocationOld Camp
Level8

Attributes

Health300
Strength40
Dexterity20
Super armor130
XP on defeat80

Gothic difficulty values - Novice and Hard rescale them in-fight.

Combat calculator

Their protection

Edge25
Blunt24
Point20
Fire22
Energy18
Ice22
Wind18

Their attack

Judgment Sword

30 weapon damage · Melee

Health 300

Strength 40

Dexterity 20

Combat matchup

Difficulty

Dangerous

Your hit: 35 · 9 hits to drop Nek.

Their hit: 65 · 2 hits to drop you.

Your attack

Nek: 25 Edge protection, 300 health.

Your defence

Judgment Sword: 30 damage + 40 Strength - 5 protection.

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Confirmed equipment

Weapon details

  • 30Weapon damage
  • EdgeDamage type
  • 20Needs Strength

Protection

  • 24 bluntProtection
  • 25 edgeProtection
  • 20 pointProtection
  • 22 fireProtection
  • 18 energyProtection
  • 22 iceProtection
  • 18 windProtection
↵Camps