People and places · Characters
Kyle
Voice and dialogue
Attributes
Gothic difficulty values - Novice and Hard rescale them in-fight.
Combat calculator
Their protection
Combat matchup
Favourable
Your hit: 55 · 2 hits to drop Kyle.
Their hit: 17 · 5 hits to drop you.
Your attack
Kyle: 5 Edge protection, 76 health.
Your defence
Pickaxe: 7 damage + 15 Strength - 5 protection.
Can you beat them?
Dial in your own weapon and gear. Both sides show the base damage of a first attack without a critical hit: weapon damage + Strength or Dexterity minus the matching protection, at least 1. A blocked melee hit loses the blocker's weapon damage plus Strength, but still deals at least 1.
Melee: weapon damage + Strength - protection. Bows and crossbows: (weapon damage + Dexterity - protection) × draw factor, at least 0.2; enemy shots are shown at 1. Protection below 0 counts as 0. Combo attack multipliers and critical hits are not included: see the Damage and protection page.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Confirmed equipment
Weapon details
- 7Weapon damage
- EdgeDamage type
- 5Needs Strength
Protection
- 5 bluntProtection
- 5 edgeProtection
- 0 pointProtection
- 10 fireProtection
- 0 energyProtection
- 0 iceProtection
- 0 windProtection
Carried items
These are the items this character actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
Dialogue
How many times do I gotta tell you bastards to stop runnin' through me hut?!
How many times do I gotta tell you bastards to stop runnin' through me hut?!
You're the problem! You and your lot!
You're the problem! You and your lot! All I wanted was a hut for meself. Yeah, they warned me not to build it here, but what could I do? All the other spots were taken. You think ANY of these bastards told me what'd happen if I built it here anyway? Well, you're lookin' at it! I'd just finished buildin', and then, on the first day I got back from the mine, the house had a second fuckin' door! Those bloody arseholes, I hate them! I can't tell you how much I hate them! EVERYONE just walks through here like they own this place. EVERYONE! What's your problem?