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Kharim

People and places · Characters

Kharim

Speaks with the player
CampOld Camp
GuildSoldier
LocationOld Camp
Level14

Voice and dialogue

Voice lines26
Hero scene lines10
Dialogue topics9

Attributes

Health300
Strength70
Dexterity20
Super armor140
XP on defeat140

Gothic difficulty values - Novice and Hard rescale them in-fight.

Combat calculator

Their protection

Edge34
Blunt33
Point25
Fire32
Energy28
Ice32
Wind28

Their attack

Sting Mace

25 weapon damage · Melee

Health 300

Strength 70

Dexterity 20

Combat matchup

Difficulty

Dangerous

Your hit: 26 · 12 hits to drop Kharim.

Their hit: 90 · 1 hit to drop you.

Your attack

Kharim: 34 Edge protection, 300 health.

Your defence

Sting Mace: 25 damage + 70 Strength - 5 protection.

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Confirmed equipment

Weapon details

  • 25Weapon damage
  • BluntDamage type
  • 22Needs Strength

Protection

  • 33 bluntProtection
  • 34 edgeProtection
  • 25 pointProtection
  • 32 fireProtection
  • 28 energyProtection
  • 32 iceProtection
  • 28 windProtection
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