People and places · Characters
Jesse
Voice and dialogue
Attributes
Gothic difficulty values - Novice and Hard rescale them in-fight.
Combat calculator
Their protection
Combat matchup
Favourable
Your hit: 55 · 2 hits to drop Jesse.
Their hit: 26 · 4 hits to drop you.
Your attack
Jesse: 5 Edge protection, 88 health.
Your defence
Nail Club: 11 damage + 20 Strength - 5 protection.
Can you beat them?
Dial in your own weapon and gear. Both sides show the base damage of a first attack without a critical hit: weapon damage + Strength or Dexterity minus the matching protection, at least 1. A blocked melee hit loses the blocker's weapon damage plus Strength, but still deals at least 1.
Melee: weapon damage + Strength - protection. Bows and crossbows: (weapon damage + Dexterity - protection) × draw factor, at least 0.2; enemy shots are shown at 1. Protection below 0 counts as 0. Combo attack multipliers and critical hits are not included: see the Damage and protection page.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Confirmed equipment
Weapon details
- 11Weapon damage
- BluntDamage type
- 7Needs Strength
Protection
- 5 bluntProtection
- 5 edgeProtection
- 0 pointProtection
- 10 fireProtection
- 0 energyProtection
- 0 iceProtection
- 0 windProtection
Carried items
These are the items this character actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
Dialogue
You did? Great. That makes us even.
You did? Great. That makes us even. I gave Bloodwyn your ten.
We are. One hand washes the other.
We are. One hand washes the other.
Well, how should I have known that?
Well, how should I have known that? That's all? I spent ten nuggets for something I already knew?
Hey, you. That was you who refused to pay Bloodwyn, right?
Hey, you. That was you who refused to pay Bloodwyn, right? Just want to warn you. You see, Bloodwyn paid several folks to give you a hard time. For example, I saw him talking to that guy over there, Herek. And gods know who else. Oh? Shit. Well, you're still standing, so I guess that's a good sign. Anyway, I'm sure he isn't the only guy Bloodwyn talked to, so look out for yourself. What do you want? Your warning about Herek comes a bit late.