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Gothic 1 Remake in the Wikily appFree · 4.4★4.6★ · Full screenGet appGet app
ESCCharacters
Jackal

People and places · Characters

Jackal

Speaks with the player
CampOld Camp
GuildGuard
LocationOld Camp
Level35

Voice and dialogue

Voice lines34
Hero scene lines9
Dialogue topics9

Attributes

Health300
Strength100
Dexterity70
Super armor200
XP on defeat350

Gothic difficulty values - Novice and Hard rescale them in-fight.

Combat calculator

Their protection

Edge42
Blunt40
Point34
Fire36
Energy32
Ice36
Wind30

Their attack

Bonebreaker

54 weapon damage · Melee

Health 300

Strength 100

Dexterity 70

Combat matchup

Difficulty

Dangerous

Your hit: 18 · 17 hits to drop Jackal.

Their hit: 149 · 1 hit to drop you.

Your attack

Jackal: 42 Edge protection, 300 health.

Your defence

Bonebreaker: 54 damage + 100 Strength - 5 protection.

Can you beat them?

Dial in your own weapon and gear. Both sides show the base damage of a first attack without a critical hit: weapon damage + Strength or Dexterity minus the matching protection, at least 1. A blocked melee hit loses the blocker's weapon damage plus Strength, but still deals at least 1.

Melee: weapon damage + Strength - protection. Bows and crossbows: (weapon damage + Dexterity - protection) × draw factor, at least 0.2; enemy shots are shown at 1. Protection below 0 counts as 0. Combo attack multipliers and critical hits are not included: see the Damage and protection page.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Confirmed equipment

Weapon details

  • 54Weapon damage
  • EdgeDamage type
  • 44Needs Strength

Protection

  • 40 bluntProtection
  • 42 edgeProtection
  • 34 pointProtection
  • 36 fireProtection
  • 32 energyProtection
  • 36 iceProtection
  • 30 windProtection
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