People and places · Characters
Gomez
Voice and dialogue
Attributes
Gothic difficulty values - Novice and Hard rescale them in-fight.
Combat calculator
Their protection
Combat matchup
Dangerous
Your hit: 1 · 1,000 hits to drop Gomez.
Their hit: 200 · 1 hit to drop you.
Your attack
Gomez: 65 Edge protection, 1000 health.
Your defence
Innos' Rage: 110 damage + 95 Strength - 5 protection.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Confirmed equipment
Weapon details
- 110Weapon damage
- EdgeDamage type
- 95Needs Strength
Protection
- 65 bluntProtection
- 65 edgeProtection
- 55 pointProtection
- 100 fireProtection
- 40 energyProtection
- 40 iceProtection
- 40 windProtection
Quests
- Admission to the New CampNew Camp | Chapter 1
- The Old Camp: Chapter 1Old Camp | Chapter 1
- A Letter from the Fire MagesOld Camp | Chapter 1
- Admission to the Old CampOld Camp | Chapter 1
- The Old Camp: Chapter 5Old Camp | Chapter 5
- Between a Rock and a Hard PlaceOld Camp | Chapter 5
- Herb DeliverySwamp Camp | Chapter 2
- Flames to the FloodValley of Mines
Carried items
These are the items this character actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
Mentioned in conversation
Dialogue
That's exactly what it means. You're one of us now, freshie.
That's exactly what it means. You're one of us now, freshie. Go talk to Raven. He'll give you something to do. Does that mean I'm in?
What, so you just sneak in here like a thief? You worm ... GUARDS!
What, so you just sneak in here like a thief? You worm ... GUARDS! I'm here because I want to work for you.
Raven handles the moles. Never talk to me again unless I ask you to.
Raven handles the moles. Never talk to me again unless I ask you to. I have news from the Swamp Camp.