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Gothic 1 Remake in the Wikily appFree · 4.4★4.6★ · Full screenGet appGet app
ESCCharacters
Dexter

People and places · Characters

Dexter

Speaks with the player
CampOld Camp
GuildShadow
LocationOld Camp
Level8

Voice and dialogue

Voice lines28
Hero scene lines15
Dialogue topics12

Attributes

Health224
Strength30
Dexterity18
Super armor120
XP on defeat80

Gothic difficulty values - Novice and Hard rescale them in-fight.

Combat calculator

Their protection

Edge21
Blunt21
Point22
Fire20
Energy14
Ice18
Wind12

Their attack

Thorn of Wounds

18 weapon damage · Melee

Health 224

Strength 30

Dexterity 18

Combat matchup

Difficulty

Dangerous

Your hit: 39 · 6 hits to drop Dexter.

Their hit: 43 · 2 hits to drop you.

Your attack

Dexter: 21 Edge protection, 224 health.

Your defence

Thorn of Wounds: 18 damage + 30 Strength - 5 protection.

Can you beat them?

Dial in your own weapon and gear. Both sides show the base damage of a first attack without a critical hit: weapon damage + Strength or Dexterity minus the matching protection, at least 1. A blocked melee hit loses the blocker's weapon damage plus Strength, but still deals at least 1.

Melee: weapon damage + Strength - protection. Bows and crossbows: (weapon damage + Dexterity - protection) × draw factor, at least 0.2; enemy shots are shown at 1. Protection below 0 counts as 0. Combo attack multipliers and critical hits are not included: see the Damage and protection page.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Confirmed equipment

Weapon details

  • 18Weapon damage
  • EdgeDamage type
  • 15Needs Strength

Protection

  • 21 bluntProtection
  • 21 edgeProtection
  • 22 pointProtection
  • 20 fireProtection
  • 14 energyProtection
  • 18 iceProtection
  • 12 windProtection
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