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Balam

People and places · Characters

Balam

Speaks with the player
CampOld Camp
GuildShadow
LocationOld Camp
Level8

Attributes

Health200
Strength35
Dexterity15
Super armor120
XP on defeat80

Gothic difficulty values - Novice and Hard rescale them in-fight.

Combat calculator

Their protection

Edge5
Blunt5
Point0
Fire10
Energy0
Ice0
Wind0

Their attack

Farmer's Defense

14 weapon damage · Melee

Health 200

Strength 35

Dexterity 15

Combat matchup

Difficulty

Dangerous

Your hit: 55 · 4 hits to drop Balam.

Their hit: 44 · 2 hits to drop you.

Your attack

Balam: 5 Edge protection, 200 health.

Your defence

Farmer's Defense: 14 damage + 35 Strength - 5 protection.

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Confirmed equipment

Weapon details

  • 14Weapon damage
  • EdgeDamage type
  • 10Needs Strength

Protection

  • 5 bluntProtection
  • 5 edgeProtection
  • 0 pointProtection
  • 10 fireProtection
  • 0 energyProtection
  • 0 iceProtection
  • 0 windProtection
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