Adventure · Bestiary
Meatbug
Base values · Gothic difficulty
Combat attributes
Stats by difficulty
| Stat | Novice | Gothic | Hard |
|---|---|---|---|
| Health | 10 | 10 | 12 |
| Strength | 0.5 | 1 | 1.5 |
| Dexterity | 0 | 0 | 0 |
| Super armor | 50 | 100 | 100 |
| Blunt resistance | 0 | 0 | 0 |
| Edge resistance | 0 | 0 | 0 |
| Point resistance | 0 | 0 | 0 |
| Fire resistance | 0 | 0 | 0 |
| Energy resistance | 0 | 0 | 0 |
| Ice resistance | 0 | 0 | 0 |
| Wind resistance | 0 | 0 | 0 |
Higher resistance soaks more damage of that type.
On Hard, enemies hit half again as hard (+50% strength and dexterity) and have 20% more health and mana; resistances stay the same.
On Novice the creature's resistances drop - and most creatures also hit softer; health stays the same.
Spawn breakdown
- Old Camp27
- Old Mine15
- Monastery Ruins14
- Xardas Sunken Tower11
- Troll Canyon10
- Free Mine10
- Old Citadel10
- New Camp7
- Xardas Tower6
- Outlaw Camp5
Where to find it - Overworld
Map · Mining Valley
- Meatbug ×101
- Meatbug ×81
- Meatbug ×71
- Meatbug ×62
- Meatbug ×56
- Meatbug ×44
- Meatbug ×32
- Meatbug ×25
- Meatbug ×16
Each pin is one cluster; its label gives the number of creatures there.