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Torment difficulty

Chapter 3 Torment

Chapter 3 on Torment runs from stage 3-1 to 3-10. Stages 3-1 to 3-9 have 12 waves each. Stage 3-10 is a single fight against Overlord. It needs one Commander's Map, which a win uses up. Every stage gives 3 Soul Stones the first time you clear it. Offline EXP the heroes cannot take because of a stage's level cap turns into Souls: one fifth of it, averaged over your Formation.
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Details

Difficulty
Torment
Stages
3-1 to 3-10
Waves
12 per stage
Chapter boss
Overlord
Boss map
Commander's Map
First clear
3 Soul Stones per stage
DEF that halves damage
2,724 to 3,671

Stages

3-1 Tavern Row

3-1 Tavern Row

12 waves · stage boss Golden Lion Dance on waves 6 and 12

60 EXP and 60 Souls per kill Normal Chest 0.66% per regular enemy, Boss Chest 13.1% per stage boss First clear: 3 Soul Stones 8 hours offline, before bonuses: 486,000 EXP per hero up to level 40, 486,000 Souls DEF that halves damage: 2,724

3-2 Tavern Row

3-2 Tavern Row

12 waves · stage boss Golden Lion Dance on wave 6 and Blossom Daoist on wave 12

60 EXP and 60 Souls per kill Normal Chest 0.66% per regular enemy, Boss Chest 13.2% per stage boss First clear: 3 Soul Stones 8 hours offline, before bonuses: 486,000 EXP per hero up to level 40, 486,000 Souls DEF that halves damage: 2,816

3-3 Tavern Row

3-3 Tavern Row

12 waves · stage boss Blossom Daoist on wave 6 and Blademaster on wave 12

60 EXP and 60 Souls per kill Normal Chest 0.65% per regular enemy, Boss Chest 13.3% per stage boss First clear: 3 Soul Stones 8 hours offline, before bonuses: 490,000 EXP per hero up to level 40, 490,000 Souls DEF that halves damage: 2,911

3-4 Blooming Forest

3-4 Blooming Forest

12 waves · stage boss Blademaster on wave 6 and Blind Grandmaster on wave 12

60 EXP and 60 Souls per kill Normal Chest 0.65% per regular enemy, Boss Chest 13% per stage boss First clear: 3 Soul Stones 8 hours offline, before bonuses: 490,000 EXP per hero up to level 40, 490,000 Souls DEF that halves damage: 3,009

3-5 Blooming Forest

3-5 Blooming Forest

12 waves · stage boss Blind Grandmaster on wave 6 and Blossom Fierce General on wave 12

60 EXP and 60 Souls per kill Normal Chest 0.64% per regular enemy, Boss Chest 13.2% per stage boss First clear: 3 Soul Stones 8 hours offline, before bonuses: 497,000 EXP per hero up to level 50, 497,000 Souls DEF that halves damage: 3,110

3-6 Blooming Forest

3-6 Blooming Forest

12 waves · stage boss Blossom Fierce General on wave 6 and Grand General on wave 12

60 EXP and 60 Souls per kill Normal Chest 0.64% per regular enemy, Boss Chest 13.3% per stage boss First clear: 3 Soul Stones 8 hours offline, before bonuses: 497,000 EXP per hero up to level 50, 497,000 Souls DEF that halves damage: 3,215

3-7 War God's Training Grounds

3-7 War God's Training Grounds

12 waves · stage boss Grand General on wave 6 and Blossom Guard on wave 12

60 EXP and 60 Souls per kill Normal Chest 0.63% per regular enemy, Boss Chest 13.3% per stage boss First clear: 3 Soul Stones 8 hours offline, before bonuses: 504,000 EXP per hero up to level 50, 504,000 Souls DEF that halves damage: 3,323

3-8 War God's Training Grounds

3-8 War God's Training Grounds

12 waves · stage boss Blossom Guard on wave 6 and Blossom Fierce General on wave 12

60 EXP and 60 Souls per kill Normal Chest 0.63% per regular enemy, Boss Chest 13.4% per stage boss First clear: 3 Soul Stones 8 hours offline, before bonuses: 504,000 EXP per hero up to level 50, 504,000 Souls DEF that halves damage: 3,435

3-9 War God's Training Grounds

3-9 War God's Training Grounds

12 waves · stage boss Blossom Fierce General on wave 6 and Blossom Guard on wave 12

60 EXP and 60 Souls per kill Normal Chest 0.62% per regular enemy, Boss Chest 13.4% per stage boss First clear: 3 Soul Stones and Commander's Map 8 hours offline, before bonuses: 510,000 EXP per hero up to level 50, 510,000 Souls DEF that halves damage: 3,551

3-10 Overlord's Garden

3-10 Overlord's Garden

Chapter boss Overlord · 1,032,292 HP · 120 second limit

Needs 1 Commander's Map, used up on a win Elite Chest on each win, 17.9% of them a weapon chest; the stage will not start without room for one 60 EXP and 60 Souls per kill First clear: 3 Soul Stones 8 hours offline, before bonuses: 510,000 EXP per hero up to level 50, 510,000 Souls DEF that halves damage: 3,671

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