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Nightmare difficulty

Chapter 3 Nightmare

Chapter 3 on Nightmare runs from stage 3-1 to 3-10. Stages 3-1 to 3-9 have 15 waves each. Stage 3-10 is a single fight against Overlord. It needs one High Commander's Map, which a win uses up. Every stage gives 5 Soul Stones the first time you clear it. Offline EXP the heroes cannot take because of a stage's level cap turns into Souls: one fifth of it, averaged over your Formation.
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Details

Difficulty
Nightmare
Stages
3-1 to 3-10
Waves
15 per stage
Chapter boss
Overlord
Boss map
High Commander's Map
First clear
5 Soul Stones per stage
DEF that halves damage
10,255 to 13,818

Stages

3-1 Tavern Row

3-1 Tavern Row

15 waves · stage boss Golden Lion Dance on waves 8 and 15

70 EXP and 70 Souls per kill Normal Chest 0.19% per regular enemy, Boss Chest 7.19% per stage boss First clear: 5 Soul Stones 8 hours offline, before bonuses: 590,000 EXP per hero up to level 75, 590,000 Souls DEF that halves damage: 10,255

3-2 Tavern Row

3-2 Tavern Row

15 waves · stage boss Golden Lion Dance on wave 8 and Blossom Daoist on wave 15

70 EXP and 70 Souls per kill Normal Chest 0.19% per regular enemy, Boss Chest 7.25% per stage boss First clear: 5 Soul Stones 8 hours offline, before bonuses: 590,000 EXP per hero up to level 75, 590,000 Souls DEF that halves damage: 10,600

3-3 Tavern Row

3-3 Tavern Row

15 waves · stage boss Blossom Daoist on wave 8 and Blademaster on wave 15

70 EXP and 70 Souls per kill Normal Chest 0.18% per regular enemy, Boss Chest 7.38% per stage boss First clear: 5 Soul Stones 8 hours offline, before bonuses: 596,000 EXP per hero up to level 75, 596,000 Souls DEF that halves damage: 10,957

3-4 Blooming Forest

3-4 Blooming Forest

15 waves · stage boss Blademaster on wave 8 and Blind Grandmaster on wave 15

70 EXP and 70 Souls per kill Normal Chest 0.18% per regular enemy, Boss Chest 7.21% per stage boss First clear: 5 Soul Stones 8 hours offline, before bonuses: 596,000 EXP per hero up to level 75, 596,000 Souls DEF that halves damage: 11,327

3-5 Blooming Forest

3-5 Blooming Forest

15 waves · stage boss Blind Grandmaster on wave 8 and Blossom Fierce General on wave 15

70 EXP and 70 Souls per kill Normal Chest 0.18% per regular enemy, Boss Chest 6.23% per stage boss First clear: 5 Soul Stones 8 hours offline, before bonuses: 602,000 EXP per hero up to level 75, 602,000 Souls DEF that halves damage: 11,708

3-6 Blooming Forest

3-6 Blooming Forest

15 waves · stage boss Blossom Fierce General on wave 8 and Grand General on wave 15

70 EXP and 70 Souls per kill Normal Chest 0.18% per regular enemy, Boss Chest 6.28% per stage boss First clear: 5 Soul Stones 8 hours offline, before bonuses: 602,000 EXP per hero up to level 75, 602,000 Souls DEF that halves damage: 12,103

3-7 War God's Training Grounds

3-7 War God's Training Grounds

15 waves · stage boss Grand General on wave 8 and Blossom Guard on wave 15

70 EXP and 70 Souls per kill Normal Chest 0.18% per regular enemy, Boss Chest 6.26% per stage boss First clear: 5 Soul Stones 8 hours offline, before bonuses: 608,000 EXP per hero up to level 75, 608,000 Souls DEF that halves damage: 12,511

3-8 War God's Training Grounds

3-8 War God's Training Grounds

15 waves · stage boss Blossom Guard on wave 8 and Blossom Fierce General on wave 15

70 EXP and 70 Souls per kill Normal Chest 0.18% per regular enemy, Boss Chest 6.31% per stage boss First clear: 5 Soul Stones 8 hours offline, before bonuses: 608,000 EXP per hero up to level 75, 608,000 Souls DEF that halves damage: 12,932

3-9 War God's Training Grounds

3-9 War God's Training Grounds

15 waves · stage boss Blossom Fierce General on wave 8 and Blossom Guard on wave 15

70 EXP and 70 Souls per kill Normal Chest 0.18% per regular enemy, Boss Chest 6.31% per stage boss First clear: 5 Soul Stones and High Commander's Map 8 hours offline, before bonuses: 614,000 EXP per hero up to level 75, 614,000 Souls DEF that halves damage: 13,368

3-10 Overlord's Garden

3-10 Overlord's Garden

Chapter boss Overlord · 1,710,752 HP · 120 second limit

Needs 1 High Commander's Map, used up on a win Elite Chest on each win, 17.9% of them a weapon chest; the stage will not start without room for one 70 EXP and 70 Souls per kill First clear: 5 Soul Stones 8 hours offline, before bonuses: 614,000 EXP per hero up to level 75, 614,000 Souls DEF that halves damage: 13,818

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