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Torment difficulty

Chapter 4 Torment

Chapter 4 on Torment runs from stage 4-1 to 4-10. Stages 4-1 to 4-9 have 12 waves each. Stage 4-10 is a single fight against Falcon Emperor. It needs one Commander's Map, which a win uses up. Every stage gives 3 Soul Stones the first time you clear it. Offline EXP the heroes cannot take because of a stage's level cap turns into Souls: one fifth of it, averaged over your Formation.
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Details

Difficulty
Torment
Stages
4-1 to 4-10
Waves
12 per stage
Chapter boss
Falcon Emperor
Boss map
Commander's Map
First clear
3 Soul Stones per stage
DEF that halves damage
3,794 to 5,113

Stages

4-1 Golden Desert Outskirts

4-1 Golden Desert Outskirts

12 waves · stage boss on waves 6 and 12

60 EXP and 60 Souls per kill Normal Chest 0.61% per regular enemy, Boss Chest 13.2% per stage boss First clear: 3 Soul Stones 8 hours offline, before bonuses: 516,000 EXP per hero up to level 50, 516,000 Souls DEF that halves damage: 3,794

4-2 Golden Desert Outskirts

4-2 Golden Desert Outskirts

12 waves · stage boss on waves 6 and 12

60 EXP and 60 Souls per kill Normal Chest 0.61% per regular enemy, Boss Chest 13.3% per stage boss First clear: 3 Soul Stones 8 hours offline, before bonuses: 516,000 EXP per hero up to level 50, 516,000 Souls DEF that halves damage: 3,922

4-3 Golden Desert Outskirts

4-3 Golden Desert Outskirts

12 waves · stage boss on waves 6 and 12

60 EXP and 60 Souls per kill Normal Chest 0.6% per regular enemy, Boss Chest 13.5% per stage boss First clear: 3 Soul Stones 8 hours offline, before bonuses: 523,000 EXP per hero up to level 50, 523,000 Souls DEF that halves damage: 4,054

4-4 Sandstorm Wastes

4-4 Sandstorm Wastes

12 waves · stage boss on waves 6 and 12

60 EXP and 60 Souls per kill Normal Chest 0.6% per regular enemy, Boss Chest 13.3% per stage boss First clear: 3 Soul Stones 8 hours offline, before bonuses: 523,000 EXP per hero up to level 50, 523,000 Souls DEF that halves damage: 4,191

4-5 Sandstorm Wastes

4-5 Sandstorm Wastes

12 waves · stage boss on waves 6 and 12

60 EXP and 60 Souls per kill Normal Chest 0.59% per regular enemy, Boss Chest 12.5% per stage boss First clear: 3 Soul Stones 8 hours offline, before bonuses: 529,000 EXP per hero up to level 50, 529,000 Souls DEF that halves damage: 4,332

4-6 Sandstorm Wastes

4-6 Sandstorm Wastes

12 waves · stage boss on waves 6 and 12

60 EXP and 60 Souls per kill Normal Chest 0.59% per regular enemy, Boss Chest 12.5% per stage boss First clear: 3 Soul Stones 8 hours offline, before bonuses: 529,000 EXP per hero up to level 50, 529,000 Souls DEF that halves damage: 4,478

4-7 Celestial Sanctuary

4-7 Celestial Sanctuary

12 waves · stage boss on waves 6 and 12

60 EXP and 60 Souls per kill Normal Chest 0.58% per regular enemy, Boss Chest 12.6% per stage boss First clear: 3 Soul Stones 8 hours offline, before bonuses: 534,000 EXP per hero up to level 50, 534,000 Souls DEF that halves damage: 4,629

4-8 Celestial Sanctuary

4-8 Celestial Sanctuary

12 waves · stage boss on waves 6 and 12

60 EXP and 60 Souls per kill Normal Chest 0.58% per regular enemy, Boss Chest 12.6% per stage boss First clear: 3 Soul Stones 8 hours offline, before bonuses: 534,000 EXP per hero up to level 50, 534,000 Souls DEF that halves damage: 4,785

4-9 Celestial Sanctuary

4-9 Celestial Sanctuary

12 waves · stage boss on waves 6 and 12

60 EXP and 60 Souls per kill Normal Chest 0.57% per regular enemy, Boss Chest 12.6% per stage boss First clear: 3 Soul Stones and Commander's Map 8 hours offline, before bonuses: 540,000 EXP per hero up to level 50, 540,000 Souls DEF that halves damage: 4,946

4-10 Falcon Throne

4-10 Falcon Throne

Chapter boss Falcon Emperor · 1,249,856 HP · 120 second limit

Needs 1 Commander's Map, used up on a win Elite Chest on each win, 17.9% of them a weapon chest; the stage will not start without room for one 60 EXP and 60 Souls per kill First clear: 3 Soul Stones 8 hours offline, before bonuses: 540,000 EXP per hero up to level 50, 540,000 Souls DEF that halves damage: 5,113

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