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Normal difficulty

Chapter 3 Normal

Chapter 3 on Normal runs from stage 3-1 to 3-10. Stages 3-1 to 3-9 have 10 waves each. Stage 3-10 is a single fight against Overlord. It needs one Scout's Map, which a win uses up. Every stage gives 1 Soul Stone the first time you clear it. Offline EXP the heroes cannot take because of a stage's level cap turns into Souls: one fifth of it, averaged over your Formation.
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Details

Difficulty
Normal
Stages
3-1 to 3-10
Waves
10 per stage
Chapter boss
Overlord
Boss map
Scout's Map
First clear
1 Soul Stone per stage
DEF that halves damage
724 to 975

Stages

3-1 Tavern Row

3-1 Tavern Row

10 waves · stage boss Golden Lion Dance on waves 5 and 10

50 EXP and 50 Souls per kill Normal Chest 1.6% per regular enemy, Boss Chest 17% per stage boss First clear: 1 Soul Stone 8 hours offline, before bonuses: 334,000 EXP per hero up to level 25, 334,000 Souls DEF that halves damage: 724

3-2 Tavern Row

3-2 Tavern Row

10 waves · stage boss Golden Lion Dance on wave 5 and Blossom Daoist on wave 10

50 EXP and 50 Souls per kill Normal Chest 1.59% per regular enemy, Boss Chest 17% per stage boss First clear: 1 Soul Stone 8 hours offline, before bonuses: 334,000 EXP per hero up to level 25, 334,000 Souls DEF that halves damage: 748

3-3 Tavern Row

3-3 Tavern Row

10 waves · stage boss Blossom Daoist on wave 5 and Blademaster on wave 10

50 EXP and 50 Souls per kill Normal Chest 1.54% per regular enemy, Boss Chest 17.3% per stage boss First clear: 1 Soul Stone 8 hours offline, before bonuses: 343,000 EXP per hero up to level 25, 343,000 Souls DEF that halves damage: 773

3-4 Blooming Forest

3-4 Blooming Forest

10 waves · stage boss Blademaster on wave 5 and Blind Grandmaster on wave 10

50 EXP and 50 Souls per kill Normal Chest 1.53% per regular enemy, Boss Chest 16.7% per stage boss First clear: 1 Soul Stone 8 hours offline, before bonuses: 343,000 EXP per hero up to level 25, 343,000 Souls DEF that halves damage: 799

3-5 Blooming Forest

3-5 Blooming Forest

10 waves · stage boss Blind Grandmaster on wave 5 and Blossom Fierce General on wave 10

50 EXP and 50 Souls per kill Normal Chest 1.49% per regular enemy, Boss Chest 17% per stage boss First clear: 1 Soul Stone 8 hours offline, before bonuses: 352,000 EXP per hero up to level 25, 352,000 Souls DEF that halves damage: 826

3-6 Blooming Forest

3-6 Blooming Forest

10 waves · stage boss Blossom Fierce General on wave 5 and Grand General on wave 10

50 EXP and 50 Souls per kill Normal Chest 1.48% per regular enemy, Boss Chest 17% per stage boss First clear: 1 Soul Stone 8 hours offline, before bonuses: 352,000 EXP per hero up to level 25, 352,000 Souls DEF that halves damage: 854

3-7 War God's Training Grounds

3-7 War God's Training Grounds

10 waves · stage boss Grand General on wave 5 and Blossom Guard on wave 10

50 EXP and 50 Souls per kill Normal Chest 1.44% per regular enemy, Boss Chest 17.1% per stage boss First clear: 1 Soul Stone 8 hours offline, before bonuses: 360,000 EXP per hero up to level 25, 360,000 Souls DEF that halves damage: 883

3-8 War God's Training Grounds

3-8 War God's Training Grounds

10 waves · stage boss Blossom Guard on wave 5 and Blossom Fierce General on wave 10

50 EXP and 50 Souls per kill Normal Chest 1.43% per regular enemy, Boss Chest 17.1% per stage boss First clear: 1 Soul Stone 8 hours offline, before bonuses: 360,000 EXP per hero up to level 25, 360,000 Souls DEF that halves damage: 913

3-9 War God's Training Grounds

3-9 War God's Training Grounds

10 waves · stage boss Blossom Fierce General on wave 5 and Blossom Guard on wave 10

50 EXP and 50 Souls per kill Normal Chest 1.39% per regular enemy, Boss Chest 16.9% per stage boss First clear: 1 Soul Stone and Scout's Map 8 hours offline, before bonuses: 368,000 EXP per hero up to level 25, 368,000 Souls DEF that halves damage: 943

3-10 Overlord's Garden

3-10 Overlord's Garden

Chapter boss Overlord · 131,488 HP · 120 second limit

Needs 1 Scout's Map, used up on a win Elite Chest on each win, 17.9% of them a weapon chest; the stage will not start without room for one 50 EXP and 50 Souls per kill First clear: 1 Soul Stone 8 hours offline, before bonuses: 368,000 EXP per hero up to level 25, 368,000 Souls DEF that halves damage: 975

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