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Hell difficulty

Chapter 3 Hell

Chapter 3 on Hell runs from stage 3-1 to 3-10. Stages 3-1 to 3-9 have 18 waves each. Stage 3-10 is a single fight against Overlord. It needs one Charred Map, which a win uses up. Every stage gives 7 Soul Stones the first time you clear it. Offline EXP the heroes cannot take because of a stage's level cap turns into Souls: one fifth of it, averaged over your Formation.
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Details

Difficulty
Hell
Stages
3-1 to 3-10
Waves
18 per stage
Chapter boss
Overlord
Boss map
Charred Map
First clear
7 Soul Stones per stage
DEF that halves damage
38,605 to 52,021

Stages

3-1 Tavern Row

3-1 Tavern Row

18 waves · stage boss Golden Lion Dance on waves 9 and 18

90 EXP and 90 Souls per kill Normal Chest 0.07% per regular enemy, Boss Chest 4.05% per stage boss First clear: 7 Soul Stones 8 hours offline, before bonuses: 720,000 EXP per hero up to level 90, 720,000 Souls DEF that halves damage: 38,605

3-2 Tavern Row

3-2 Tavern Row

18 waves · stage boss Golden Lion Dance on wave 9 and Blossom Daoist on wave 18

90 EXP and 90 Souls per kill Normal Chest 0.07% per regular enemy, Boss Chest 4.05% per stage boss First clear: 7 Soul Stones 8 hours offline, before bonuses: 720,000 EXP per hero up to level 90, 720,000 Souls DEF that halves damage: 39,905

3-3 Tavern Row

3-3 Tavern Row

18 waves · stage boss Blossom Daoist on wave 9 and Blademaster on wave 18

90 EXP and 90 Souls per kill Normal Chest 0.069% per regular enemy, Boss Chest 4.05% per stage boss First clear: 7 Soul Stones 8 hours offline, before bonuses: 726,000 EXP per hero up to level 90, 726,000 Souls DEF that halves damage: 41,250

3-4 Blooming Forest

3-4 Blooming Forest

18 waves · stage boss Blademaster on wave 9 and Blind Grandmaster on wave 18

90 EXP and 90 Souls per kill Normal Chest 0.069% per regular enemy, Boss Chest 4.15% per stage boss First clear: 7 Soul Stones 8 hours offline, before bonuses: 726,000 EXP per hero up to level 90, 726,000 Souls DEF that halves damage: 42,640

3-5 Blooming Forest

3-5 Blooming Forest

18 waves · stage boss Blind Grandmaster on wave 9 and Blossom Fierce General on wave 18

90 EXP and 90 Souls per kill Normal Chest 0.069% per regular enemy, Boss Chest 4.15% per stage boss First clear: 7 Soul Stones 8 hours offline, before bonuses: 733,000 EXP per hero up to level 90, 733,000 Souls DEF that halves damage: 44,077

3-6 Blooming Forest

3-6 Blooming Forest

18 waves · stage boss Blossom Fierce General on wave 9 and Grand General on wave 18

90 EXP and 90 Souls per kill Normal Chest 0.069% per regular enemy, Boss Chest 4.15% per stage boss First clear: 7 Soul Stones 8 hours offline, before bonuses: 733,000 EXP per hero up to level 90, 733,000 Souls DEF that halves damage: 45,562

3-7 War God's Training Grounds

3-7 War God's Training Grounds

18 waves · stage boss Grand General on wave 9 and Blossom Guard on wave 18

90 EXP and 90 Souls per kill Normal Chest 0.068% per regular enemy, Boss Chest 4.25% per stage boss First clear: 7 Soul Stones 8 hours offline, before bonuses: 738,000 EXP per hero up to level 90, 738,000 Souls DEF that halves damage: 47,097

3-8 War God's Training Grounds

3-8 War God's Training Grounds

18 waves · stage boss Blossom Guard on wave 9 and Blossom Fierce General on wave 18

90 EXP and 90 Souls per kill Normal Chest 0.068% per regular enemy, Boss Chest 4.25% per stage boss First clear: 7 Soul Stones 8 hours offline, before bonuses: 738,000 EXP per hero up to level 90, 738,000 Souls DEF that halves damage: 48,684

3-9 War God's Training Grounds

3-9 War God's Training Grounds

18 waves · stage boss Blossom Fierce General on wave 9 and Blossom Guard on wave 18

90 EXP and 90 Souls per kill Normal Chest 0.068% per regular enemy, Boss Chest 4.3% per stage boss First clear: 7 Soul Stones and Charred Map 8 hours offline, before bonuses: 743,000 EXP per hero up to level 90, 743,000 Souls DEF that halves damage: 50,325

3-10 Overlord's Garden

3-10 Overlord's Garden

Chapter boss Overlord · 24,205,328 HP · 120 second limit

Needs 1 Charred Map, used up on a win Elite Chest on each win, 17.9% of them a weapon chest; the stage will not start without room for one 90 EXP and 90 Souls per kill First clear: 7 Soul Stones 8 hours offline, before bonuses: 743,000 EXP per hero up to level 90, 743,000 Souls DEF that halves damage: 52,021

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