Chapter 1 Nightmare

Details
- Nightmare
- 1-1 to 1-10
- 15 per stage
- Paladin of Judgment
- High Commander's Map
- 5 Soul Stones per stage
- 5,285 to 7,122
Stages
1-1 Shattered Plains
15 waves · stage boss War Eagle on waves 8 and 15
70 EXP and 70 Souls per kill Normal Chest 0.21% per regular enemy, Boss Chest 8.25% per stage boss First clear: 5 Soul Stones 8 hours offline, before bonuses: 532,000 EXP per hero up to level 60, 532,000 Souls DEF that halves damage: 5,285
1-2 Shattered Plains
15 waves · stage boss War Eagle on wave 8 and Mage Soldier on wave 15
70 EXP and 70 Souls per kill Normal Chest 0.21% per regular enemy, Boss Chest 8.33% per stage boss First clear: 5 Soul Stones 8 hours offline, before bonuses: 532,000 EXP per hero up to level 60, 532,000 Souls DEF that halves damage: 5,463
1-3 Shattered Plains
15 waves · stage boss Mage Soldier on wave 8 and Charge Knight on wave 15
70 EXP and 70 Souls per kill Normal Chest 0.21% per regular enemy, Boss Chest 8.46% per stage boss First clear: 5 Soul Stones 8 hours offline, before bonuses: 537,000 EXP per hero up to level 60, 537,000 Souls DEF that halves damage: 5,647
1-4 Ashen Graves
15 waves · stage boss Charge Knight on wave 8 and Crusher Knight on wave 15
70 EXP and 70 Souls per kill Normal Chest 0.21% per regular enemy, Boss Chest 8.22% per stage boss First clear: 5 Soul Stones 8 hours offline, before bonuses: 537,000 EXP per hero up to level 60, 537,000 Souls DEF that halves damage: 5,838
1-5 Ashen Graves
15 waves · stage boss Crusher Knight on wave 8 and Ironwall Knight on wave 15
70 EXP and 70 Souls per kill Normal Chest 0.21% per regular enemy, Boss Chest 8.38% per stage boss First clear: 5 Soul Stones 8 hours offline, before bonuses: 544,000 EXP per hero up to level 60, 544,000 Souls DEF that halves damage: 6,034
1-6 Ashen Graves
15 waves · stage boss Ironwall Knight on wave 8 and Royal Guard Knight on wave 15
70 EXP and 70 Souls per kill Normal Chest 0.21% per regular enemy, Boss Chest 8.45% per stage boss First clear: 5 Soul Stones 8 hours offline, before bonuses: 544,000 EXP per hero up to level 60, 544,000 Souls DEF that halves damage: 6,238
1-7 Knights' Bastion
15 waves · stage boss Royal Guard Knight on wave 8 and Crusher Knight on wave 15
70 EXP and 70 Souls per kill Normal Chest 0.2% per regular enemy, Boss Chest 8.41% per stage boss First clear: 5 Soul Stones 8 hours offline, before bonuses: 549,000 EXP per hero up to level 60, 549,000 Souls DEF that halves damage: 6,448
1-8 Knights' Bastion
15 waves · stage boss Crusher Knight on wave 8 and Ironwall Knight on wave 15
70 EXP and 70 Souls per kill Normal Chest 0.2% per regular enemy, Boss Chest 8.48% per stage boss First clear: 5 Soul Stones 8 hours offline, before bonuses: 549,000 EXP per hero up to level 60, 549,000 Souls DEF that halves damage: 6,665
1-9 Knights' Bastion
15 waves · stage boss Ironwall Knight on wave 8 and Royal Guard Knight on wave 15
70 EXP and 70 Souls per kill Normal Chest 0.2% per regular enemy, Boss Chest 8.47% per stage boss First clear: 5 Soul Stones and High Commander's Map 8 hours offline, before bonuses: 556,000 EXP per hero up to level 60, 556,000 Souls DEF that halves damage: 6,890
1-10 Sacred Sword Altar
Chapter boss Paladin of Judgment · 1,446,256 HP · 120 second limit
Needs 1 High Commander's Map, used up on a win Elite Chest on each win, 17.9% of them a weapon chest; the stage will not start without room for one 70 EXP and 70 Souls per kill First clear: 5 Soul Stones 8 hours offline, before bonuses: 556,000 EXP per hero up to level 60, 556,000 Souls DEF that halves damage: 7,122
Boss map and chests
High Commander's MapNeeded to enter stage 1-10, a win uses one up. The first clear of stage 1-9 gives one, and Boss Chests on Nightmare can hold more
Normal Chest0.21% to 0.2% per regular enemy defeated, stages 1-1 to 1-9. 39.9% of them are a weapon chest for a random hero in your Formation
Boss Chest8.48% to 8.22% per stage boss defeated, stages 1-1 to 1-9. 28.1% of them are a weapon chest for a random hero in your Formation
Elite ChestEach win against Paladin of Judgment at 1-10. The stage will not start without room for one or at the chest limit



















