Chapter 1 Hell

Details
- Hell
- 1-1 to 1-10
- 18 per stage
- Paladin of Judgment
- Charred Map
- 7 Soul Stones per stage
- 19,897 to 26,811
Stages
1-1 Shattered Plains
18 waves · stage boss War Eagle on waves 9 and 18
90 EXP and 90 Souls per kill Normal Chest 0.076% per regular enemy, Boss Chest 3.7% per stage boss First clear: 7 Soul Stones 8 hours offline, before bonuses: 664,000 EXP per hero up to level 90, 664,000 Souls DEF that halves damage: 19,897
1-2 Shattered Plains
18 waves · stage boss War Eagle on wave 9 and Mage Soldier on wave 18
90 EXP and 90 Souls per kill Normal Chest 0.076% per regular enemy, Boss Chest 3.7% per stage boss First clear: 7 Soul Stones 8 hours offline, before bonuses: 664,000 EXP per hero up to level 90, 664,000 Souls DEF that halves damage: 20,567
1-3 Shattered Plains
18 waves · stage boss Mage Soldier on wave 9 and Charge Knight on wave 18
90 EXP and 90 Souls per kill Normal Chest 0.075% per regular enemy, Boss Chest 3.7% per stage boss First clear: 7 Soul Stones 8 hours offline, before bonuses: 671,000 EXP per hero up to level 90, 671,000 Souls DEF that halves damage: 21,260
1-4 Ashen Graves
18 waves · stage boss Charge Knight on wave 9 and Crusher Knight on wave 18
90 EXP and 90 Souls per kill Normal Chest 0.075% per regular enemy, Boss Chest 3.75% per stage boss First clear: 7 Soul Stones 8 hours offline, before bonuses: 671,000 EXP per hero up to level 90, 671,000 Souls DEF that halves damage: 21,977
1-5 Ashen Graves
18 waves · stage boss Crusher Knight on wave 9 and Ironwall Knight on wave 18
90 EXP and 90 Souls per kill Normal Chest 0.075% per regular enemy, Boss Chest 3.75% per stage boss First clear: 7 Soul Stones 8 hours offline, before bonuses: 675,000 EXP per hero up to level 90, 675,000 Souls DEF that halves damage: 22,717
1-6 Ashen Graves
18 waves · stage boss Ironwall Knight on wave 9 and Royal Guard Knight on wave 18
90 EXP and 90 Souls per kill Normal Chest 0.075% per regular enemy, Boss Chest 3.75% per stage boss First clear: 7 Soul Stones 8 hours offline, before bonuses: 675,000 EXP per hero up to level 90, 675,000 Souls DEF that halves damage: 23,483
1-7 Knights' Bastion
18 waves · stage boss Royal Guard Knight on wave 9 and Crusher Knight on wave 18
90 EXP and 90 Souls per kill Normal Chest 0.074% per regular enemy, Boss Chest 3.8% per stage boss First clear: 7 Soul Stones 8 hours offline, before bonuses: 681,000 EXP per hero up to level 90, 681,000 Souls DEF that halves damage: 24,274
1-8 Knights' Bastion
18 waves · stage boss Crusher Knight on wave 9 and Ironwall Knight on wave 18
90 EXP and 90 Souls per kill Normal Chest 0.074% per regular enemy, Boss Chest 3.8% per stage boss First clear: 7 Soul Stones 8 hours offline, before bonuses: 681,000 EXP per hero up to level 90, 681,000 Souls DEF that halves damage: 25,092
1-9 Knights' Bastion
18 waves · stage boss Ironwall Knight on wave 9 and Royal Guard Knight on wave 18
90 EXP and 90 Souls per kill Normal Chest 0.073% per regular enemy, Boss Chest 3.85% per stage boss First clear: 7 Soul Stones and Charred Map 8 hours offline, before bonuses: 687,000 EXP per hero up to level 90, 687,000 Souls DEF that halves damage: 25,937
1-10 Sacred Sword Altar
Chapter boss Paladin of Judgment · 16,000,808 HP · 120 second limit
Needs 1 Charred Map, used up on a win Elite Chest on each win, 17.9% of them a weapon chest; the stage will not start without room for one 90 EXP and 90 Souls per kill First clear: 7 Soul Stones 8 hours offline, before bonuses: 687,000 EXP per hero up to level 90, 687,000 Souls DEF that halves damage: 26,811
Boss map and chests
Charred MapNeeded to enter stage 1-10, a win uses one up. The first clear of stage 1-9 gives one, and Boss Chests on Hell can hold more
Normal Chest0.076% to 0.073% per regular enemy defeated, stages 1-1 to 1-9. 37.4% of them are a weapon chest for a random hero in your Formation
Boss Chest3.85% to 3.7% per stage boss defeated, stages 1-1 to 1-9. 24.8% of them are a weapon chest for a random hero in your Formation
Elite ChestEach win against Paladin of Judgment at 1-10. The stage will not start without room for one or at the chest limit



















