Summon spawnt ein wildes Malfunctioned Tek Quetzal.
SpawnDino spawnt ein wildes Malfunctioned Tek Quetzal auf Stufe 150.
Level
GMSummon spawnt ein gezähmtes Malfunctioned Tek Quetzal auf Stufe 150.
Level
GiveItem spawns the saddle directly into your inventory.
Quetz Saddle
Quetz Platform Saddle (Platform)
Paste both commands in order - first spawns a tamed Malfunctioned Tek Quetzal at level 150, then gives you the saddle.
Level
ForceTame zähmt jeden Dino und macht ihn ohne Sattel reitbar, während DoTame nur zähmbare Kreaturen zähmt.
Beide zähmen die Kreatur, die du gerade ansiehst.
AddExperience levelt den Dino, den du reitest, und GiveExpToTarget levelt die Kreatur/den Spieler, den du ansiehst.
Tötet die Kreatur oder den Spieler, die/den Sie gerade ansehen.
Überträgt den Besitz aller Dinosaurier, die dem Zielspieler oder -stamm gehören, auf Ihren aktuellen Stamm. Sie müssen einen Dino ansehen, der dem Zielspieler/-stamm gehört.
Use the generator below to create admin commands for spawning the Malfunctioned Tek Quetzal in ARK: Survival Ascended. Multiple variants are available - use the selector to pick the version you want.
Choose between Summon for quick spawns, SpawnDino for precise placement, or GMSummon for instant tamed creatures. Open the admin console with Tab (PC) or through the pause menu on console. Admin privileges are required.
Found throughout the ARKs, the Malfunctioned Tek Quetzal is a flying, carnivore creature in ARK: Survival Ascended.
With 100% base Melee Damage, the Malfunctioned Tek Quetzal has respectable melee power. At 1,200 base HP, the Malfunctioned Tek Quetzal is among the tougher creatures. With 800 base Stamina, the Malfunctioned Tek Quetzal has massive stamina reserves. Weight capacity starts at 800, giving it excellent carrying capacity.
The Malfunctioned Tek Quetzal roams the ARK as a wild, untamable creature. It reproduces by laying eggs, which must be incubated between 5°C and 6°C. Defeating one in the wild grants 18 base XP. It can be cloned at a Cloning Chamber for 0.98 Element plus 0.1 Element per level.