Pistol
Effects
- Uses 9mm rounds from a Small magazineFires when a round is chambered, the slide is forward and the safety is off.
- 90 damage to creatures per shot90 to blocks and objects. Each shot varies from 85% to 115%.
- Hearing loss +2.5 per shotA fifth of that once hearing loss is above 20, and none with hearing protection worn.
- Jam chance 0.25% per roll at full condition, 3 rolls per shotA shot rolls when it fires, when the casing is ejected and when the next round is chambered, so 0.75% of shots jam at full condition. Falls to 0% toward 50% condition. At 50% and below it is 10% per roll (27.1% per shot), easing to 0.25% at 0%. Wet adds 4.5% per roll.
- A jam leaves the gun unracked half the time
Stats
Weight
- 0.8u
Trade value
- 30
INT to identify
- 10
Fire mode
- Semi-automatic
Magazine size
- 17 rounds
Shots until broken
- 501