Manta
Found across 17 maps in oceans, deep rivers, and underwater caves. Green zones have the highest spawn density. Each species has a population cap per area, so wiping out other creatures nearby can trigger new Manta spawns.
Click any cell for exact spawn chance and nearby spawn groups. Zoom in for detail.
| Food | Qty | Time | Effectiveness |
|---|---|---|---|
| 20 | 253:20:01 | 69 Lvl (219) |
4 base × 15.9 level × 4 × 1.25× wild kill × 1× server
Official servers use non-1× defaults; the values above already reflect official rates.
Harvesting a dead Manta yields Raw Fish Meat. The corpse has 230 harvest health, allowing multiple hits before it's fully depleted.
Consult the harvest breakdown table to optimize your tool choice. Resource quantities depend on the tool used, the creature's harvest health, and your server's harvest rate.
Estimates based on game-extracted data (weights, quantities, harvest multipliers, damage type chains). Each harvest event independently rolls each resource - higher weight = higher drop chance. Actual yields vary with RNG.
Incoming damage to the Manta is modified by 14 different type-specific multipliers. It shrugs off 7 damage types but is weak to 6, with its worst vulnerability at +120%. Focus damage there for maximum efficiency. See the full breakdown in the table below. Values under 100% indicate resistance, above 100% indicate weakness.
| Stat | Base (Lv.1) | Wild +/Lv | Tamed +/Lv |
|---|---|---|---|
| 1000.0 | +200.00 | +4.00% | |
| 1000.0 | +100.00 | +2.00% | |
| 0.0 | +0.00 | +0.00% | |
| 150.0 | +15.00 | +2.00% | |
| 100.0 | +10.00 | +2.00% | |
| 1000.0 | +20.00 | +0.80% | |
| 100.0% | +5.00% | +10.00% | |
| 100.0% | +0.00% | +2.00% |
Damage dealt to the Manta varies across 1 hitbox zone. Its weakest point is the Head at 1.5x - a significant damage bonus when you land your shots there.
The Manta can damage: Thatch, Wood. It can break through Thatch and Wood, so upgrade to Stone at minimum for protection.
Browse survivor-submitted tips and strategies for the Manta. Players share the best approach angles, food recommendations, and tricks for safe passive taming.
This page is your complete guide to the Manta in ARK: Survival Ascended. Below you'll find a quick overview of its base stats, taming method, breeding data, and harvest capabilities — plus links to dedicated tools like the taming calculator, breeding calculator, and interactive spawn map.
The Manta starts with 1,000 base Health, 100% base Melee Damage, 1000 base Weight. These base values scale with each wild and tamed level-up, so check the taming calculator to see exactly what stats you can expect at different levels.
Taming the Manta is done passively: sneak up and offer AnglerGel from your last hotbar slot. The taming calculator has detailed quantities for each level.
The Manta gives live birth after a gestation period. Babies mature in 1 day and 13 hours. Check the breeding calculator for detailed imprint schedules and raising costs.
Once tamed, the Manta can harvest Raw Fish Meat. Visit the information tab for the full harvest table with quantities and efficiency data.
The Manta, a tamable, aquatic, carnivore creature in ARK: Survival Ascended, is a common sight across multiple maps.
Dealing 100% base Melee Damage, the Manta brings decent hitting power to the table. At 1,000 base HP, the Manta is quite durable. Its base Stamina of 1000 gives it outstanding staying power. Weight capacity starts at 1000, giving it an enormous weight pool.
The Manta is passively tamed - approach it carefully and feed it by hand without knocking it out. Its preferred food is AnglerGel.
Once tamed, the Manta is well-suited for deep-sea exploration, cave diving, and ocean resource runs. Breeding is via live birth rather than eggs, simplifying the process. Killing a wild Manta yields 4 base XP. It can be cloned at a Cloning Chamber for 0.21 Element plus 0.01 Element per level.