Calculate how many explosives or dino attacks are needed to destroy any structure. All damage values are data-mined and verified. Select a weapon or dino to see per-tier damage and hits needed.
Choose an explosive weapon or a dino from the list to see how much damage it deals to each structure tier
All damage values, structure health, tier adjusters, and damage type inheritance chains in this calculator are data-mined and verified against the live game. Nothing is manually entered or copied from other sources.
ARK's structure damage system works through a multiplicative adjuster formula. Each structure tier (Thatch, Wood, Stone, Metal, Tek) has its own set of damage type adjusters. When a weapon or dino attacks a structure, the game checks every adjuster entry against the incoming damage type's inheritance chain. All matching multipliers are multiplied together to produce the final damage value.
Displayed damage values assume official PvP server rates (1x damage multiplier). On unofficial servers with modified damage settings, multiply the shown values by your server's structure damage multiplier. Dino damage shown is the base attack value before melee damage percentage scaling. Actual damage goes up with the dino's melee stat.
| 武器 | |||||
|---|---|---|---|---|---|
| 11,786 | 11,786 | 27,500 | 3,536 | 786 | |
| 3,525 | 3,525 | 8,225 | 1,058 | 235 | |
| 795 | 795 | 1,855 | 239 | 53 | |
| 7,350 | 7,350 | 17,150 | 2,205 | 490 | |
| 1,260 | 536 | 294 | 28 | 185 | |
| 2,625 | 1,116 | 613 | 59 | 385 | |
| 11,820 | 11,820 | 3,448 | 355 | 39 | |
| 795 | 795 | 1,855 | 239 | 53 | |
| 795 | 795 | 1,855 | 239 | 53 |
Damage values at official 1x rates. C4 includes radial falloff. Dino damage uses base attack values before melee scaling.
Most tamed dinos can only scratch Thatch and Wood. The creatures below have at least one attack that breaks a tougher tier. Handy for offline raiding when you don't want to spend resources on explosives. Tier eligibility comes straight from each species' attack damage type chains, so a dino listed here might still whiff with its basic bite and only connect via a charged or special move.
These creatures have at least one attack that breaks Tek. Their other attacks may still cap out at Wood or Stone, so the specific move matters (e.g. Magmasaur fireball, Voidwyrm tek beam, Arthropluera acid spit, Dreadnoughtus vomit cannon). Pick the calculator above for per-attack damage.
Mid-tier raid creatures. At least one of their attacks breaks Stone, but none can dent Metal or Tek. Bring explosives for those higher tiers.
Tier eligibility is the union over every attack a species has. Use the calculator above to see which specific attack delivers the damage against your chosen structure, since basic melee often lands in a lower tier than the flashy ability.
C4 和火箭發射器是在 PvP 中破壞金屬牆最具成本效益的。使用上面的計算器根據您的結構等級比較每堵牆的確切資源成本。
自動砲塔造成固定的傷害,按品質縮放。重型自動砲塔造成的傷害要高得多,需要威脅穿著防彈衣的玩家或大型馴養物。
泰克步槍和泰克弓在手持武器中的基礎傷害最高,但它們消耗元素。複合弓配金屬箭提供最佳的傷害與資源比,適合持續戰鬥。
近戰傷害是應用於生物或武器基礎傷害之上的倍數。更高的近戰傷害 = 每次擊中傷害更多,與屬性螢幕上顯示的百分比線性縮放。