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I have adjusted the decay and replen rate of the sleep need so that it makes more sense to me (i plan on doing the other needs as well ,but the sleep one was being the most annoying)
I dont know if need rates are affected by different personality types, so it may be worth mentioning, this was adjusted and tested with Kareem as the played household. I found that paras would need 10+ hours of sleep, but then it would be down to 3 bars by 6pm in game. It didnt leave much time to do anything, and the needs being in the yellow/red would affect skill progression
The sleep need should now feel more realistic by decreasing by 6 bars within 15 - 16 in game hours, this should then fully within 8-9 in game hours
I'm not a modder, so its kind of just gusswork and i dont know how well it is going to work for other people, but it seems to be working ok for me for now
Escrita pelo autor do mod na Oficina Steam e exibida no idioma original.
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