Healer
Defense effect
- Tiers I, II, III
Increases healing given to yourself and allies by 25%.
Tiers
Healer I
Increases healing given to yourself and allies by 25%.
Healer II
Increases healing given to yourself and allies by 35%.
Healer III
Increases healing given to yourself and allies by 50%.
Gear that rolls it
Fixed effect of Unique items
Increases healing given to yourself and allies by 50%.
Increases healing given to yourself and allies by 50%.