#1
EX_SulfurHarvestComponent465.5% melee
#2
EX_SulfurHarvestComponent457.5% melee
#3
Stone HatchetHatchet
EX_SulfurHarvestComponent
#4
EX_SulfurHarvestComponent282.2% melee
#5
EX_SulfurHarvestComponent464.2% melee
#6
EX_SulfurHarvestComponent457.5% melee
#7
EX_SulfurHarvestComponent443.1% melee
#8
EX_SulfurHarvestComponent443.1% melee
#9
EX_SulfurHarvestComponent443.1% melee
#10
EX_SulfurHarvestComponent443.1% melee
#11
Metal HatchetHatchet
EX_SulfurHarvestComponent
#12
Stone PickPick1.25x
EX_SulfurHarvestComponent
#13
EX_SulfurHarvestComponent457.5% melee
#14
EX_SulfurHarvestComponent465.5% melee
#15
Metal PickPick1.25x
EX_SulfurHarvestComponent
#16
Mining DrillPick3x
EX_SulfurHarvestComponent
#17
EX_SulfurHarvestComponent449.2% melee
Node yields assume the base harvest HP from game data (e.g. 1000 for Redwood trees, 620 for Metal nodes). In-game, trees and rocks with bAllowHarvestHealthScalinghave per-instance HP that varies with the node's size, so actual yields per node will vary. The values shown represent the average.