People and places · Characters
Torlof
Voice and dialogue
Attributes
Gothic difficulty values - Novice and Hard rescale them in-fight.
Combat calculator
Their protection
Combat matchup
Dangerous
Your hit: 1 · 2,000 hits to drop Torlof.
Their hit: 244 · 1 hit to drop you.
Your attack
Torlof: 150 Edge protection, 2000 health.
Your defence
Torlof's Axe: 99 damage + 150 Strength - 5 protection.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Confirmed equipment
Weapon details
- 99Weapon damage
- EdgeDamage type
- 84Needs Strength
Protection
- 150 bluntProtection
- 150 edgeProtection
- 150 pointProtection
- 150 fireProtection
- 150 energyProtection
- 150 iceProtection
- 150 windProtection
Carried items
These are the items this character actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
Dialogue
Good for you. Lee only takes the best of the best, though.
Good for you. Lee only takes the best of the best, though. 'Til that applies to you, you should go shake hands with Lares and his guys. If you want some advice: try and steal something important from the Old Camp or the Old Mine. That proves you're against Gomez, and that's half the deal. That's your job to figure out. If I was you, I'd try to win their trust first - then you rip 'em off. I want to become a merc. And how should I get my hands on something so important?